288 Commits

Author SHA1 Message Date
github-actions
43fa6efec9 Format code [skip actions] 2023-06-02 18:26:45 +00:00
KingRainbow44
82189e03ed
Add debug command for checking triggers on a group 2023-06-01 21:28:46 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695a0e1ee761f486bf2e5a8d089aace82.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Moistcrafter
60e8106b01
use intstream instead of silly list in prop cmd (#2128) 2023-04-24 20:55:08 -04:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
yeyeye
71a1e31d37
update gc 3.4 (#2041)
* update 3.4

* update3.4

* update 3.4

* update 3.4

* Add files via upload

* Delete SetPropCommand.java

* update 3.4 area id

* update version

* exchange cmdid

* exchange cmdid

* exchange cmdid

* my fault

* update AiSyncInfo
2023-02-18 22:18:27 -05:00
AnimeGitB
1ceda2a455 Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
2022-11-05 17:04:15 +10:30
AnimeGitB
09f392bb5b Add FIGHT_PROP_CUR_DEFENSE alias to setstats (closes #1929) 2022-11-05 15:36:52 +10:30
AnimeGitB
c926fe326c Refactor command kwarg parsing 2022-11-04 13:55:39 +10:30
jie65535
47911aa16e
Fix Mail SendToAll Freeze (#1913)
* Avoid iterating over every offline player

* getAllPlayers by stream

* Use the new method without changing the old signature

* Annotate deprecated `getAllPlayers`
2022-10-30 20:03:30 +10:30
github-actions
d99a50b80f Fix whitespace [skip actions] 2022-10-26 12:31:30 +00:00
natsu
5b6698f583
Extend setConstCommand "all" (#1884)
* Extend give command "talent"

* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java

Shorten IntStream for getCombatSkills

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills

* changeSkillLevel now acts as intermediate operation to fetch skillIds

* setSkillLevel changes to allow out of range levels to be normalized

* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java

Removing recalcStats since it's redundant

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand

* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand

* Added "all" parameter to SetConst

* Changed all to [all] int SetConstCommand usage

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-24 14:28:39 +10:30
TotalyNotOndre
496cd671da
add Quest command alias (#1891) 2022-10-24 12:32:35 +10:30
AnimeGitB
7d1a7b501b Added "s" alias to SpawnCommand (closes #1840) 2022-10-24 10:32:10 +10:30
natsu
2b08738043
Extend give command "skill level" & shortening /talent all (#1865)
* Extend give command "talent"

* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java

Shorten IntStream for getCombatSkills

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills

* changeSkillLevel now acts as intermediate operation to fetch skillIds

* setSkillLevel changes to allow out of range levels to be normalized

* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java

Removing recalcStats since it's redundant

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand

* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-18 19:45:24 +10:30
AnimeGitB
cbd66a7437 Fix ambiguous command regexes 2022-10-17 13:53:53 +10:30
natsu
953272489d
Extend talent command "all" (#1850)
* Extend talent command "all":
Added talent option to set all talents (n, e, q) at once
Modified error message to cover edge cases when player entered talent level lower than 1

* Update src/main/java/emu/grasscutter/command/commands/TalentCommand.java

some suggested changes

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-13 12:46:59 +10:30
Luke H-W
f6ce7e349d
Add shutdown alias to StopCommand 2022-10-04 01:33:01 +10:30
GanyusLeftHorn
5ffc07cf59
3.1 Support (#1808)
* Update 3.0 protos

* Update classes to match protos

* Fix RegionHandler versions

* 3.0 Opcodes

* Fixed Gadget Spawning

Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>

* Make PointData compatible with alternative PointData

Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add scene tag for Vanarana.

Original Commit Message: Add scene tag for Vanarana.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add Sumeru expeditions.

Original Commit Message: Add Sumeru expeditions.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Update game version to 3.0.0

* versionFix must be >= 50 not == 50 in RegionHandler

* Add new 3.0 Reliquary and SkillParticleGeneration data

Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori
Gitea Author: Roly

* Actually fix RegionHandler

* Remove asset names from json and comments

* Add scene areas for Sumeru desert to /prop um

* Added New MaterialType

* Change version to 3.1.0

* funny welcome message back

* Fix pyramid skill issue.

* Fix pyramid and event scene tags without ugly bruteforce.

* Remove backrooms chat welcome message.

* Incorporate suggestions.

* RoomSceneId and empty list checking.

Co-authored-by: Benj <benjamin7006@gmail.com>
Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
Co-authored-by: Kokoboy <anushkumar222001@gmail.com>
Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com>
Co-authored-by: Vexeone <vexeone@gmail.com>
2022-09-28 04:53:19 +02:00
Alexander Hartmann
08f361954a
Extend spawn command (#1777)
* add missing EntityTypes

* small command refactorings and improvements
* move common command patterns and methods to CommandHelpers
* let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
* add extra options for spawning gadgets for better debuging and testing

* More spawn command additions and cleanups+EntityVehicle changes
* Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
* Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
* Moved intParam parsing via regex to the CommandHelpers
* Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-17 02:34:20 +09:30
Kawaa
210e9e9732 Added a directive to fix some minor bugs (#1744)
* Pull request made after merging the latest version

* Update src/main/resources/languages/ja-JP.json
2022-09-05 23:53:40 +09:30
github-actions
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
AnimeGitB
735b48edca Add command targeting by account username 2022-09-02 22:20:42 +09:30
Kawaa
4f015c1077
Console output player command (#1722)
* Console output player command

* Update CommandMap.java

* Add the Output_player_command option to the config

* Proper formatting for logging commands

* Log account usernames, not player nicknames

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-08-31 03:40:11 -07:00
jie65535
32289e2d80
Add permission clear and list commands (#1715)
* Add permission clear and list commands

* Add Account clear permission
2022-08-27 21:16:27 +09:30
AnimeGitB
f5c8959688 Update SetPropCommand strings, send cmd usage on target fail 2022-08-25 15:15:17 +09:30
AnimeGitB
5565a13df8 Fix account deletion 2022-08-25 10:52:10 +09:30
AnimeGitB
dd10dcc09b Fix HelpCommand missing aliases 2022-08-25 10:31:15 +09:30
AnimeGitB
fbf3dbbf77 Move vehicle fightprop hacks 2022-08-25 00:23:00 +09:30
Benj
cb97ac8250 Fixed Gadget Spawning
Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
2022-08-24 11:34:26 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
AnimeGitB
3fca950050 Make TalentCommand show off new Translate function 2022-08-21 20:53:37 +09:30
AnimeGitB
955004343f Improve translate function
Make commands pass ints and floats instead of manually casting them to string first
2022-08-21 20:53:37 +09:30
AnimeGitB
48d31e45ed Fix talentcommand message key 2022-08-19 16:52:02 +09:30
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
efa69c007d Change unlocked scenes from lists to sets 2022-08-18 22:38:55 +09:30
AnimeGitB
325fe6c44a Fix TalentCommand for Traveler 2022-08-11 16:21:27 +09:30
GanyusLeftHorn
04f0fae898 Handle Unlocking of Waypoints and Statues (#1608)
Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
2022-08-10 19:33:47 +09:30
Magix
3121e3e67d Introduce a new arguments parser (#1629)
Original commits:

* Clean-up

* Introduce a new application arguments parser & handler

* Clean-up and deprecate `Tools#getLanguageOption`

* Fix `-debug` and `-debugall` parameters

* found this while debugging, ...why

* Remove deprecated parameters

* Invoke startup argument parser before handbook generation

* Move command map instantiation to `Grasscutter `(prevent making 3 instances on startup)

* Ensure \n at EOF

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-10 11:54:43 +09:30
AnimeGitB
c1ff7332fe Generate handbooks on every launch, fix html docs 2022-08-09 20:59:11 +09:30
KingRainbow44
89575f587e Move PlayerTeleportEvent occurrences into World 2022-08-01 21:25:29 -04:00
KingRainbow44
1de402bd6f Merge branch 'development' into more-events 2022-08-01 21:13:19 -04:00
AnimeGitB
b80126fdda Add lock function to SetStatsCommand 2022-07-28 04:23:58 -07:00
AnimeGitB
0fa3d0e8d1 Improve message formatting to clients
Replaces tab indents with an extra linebreak.
Also adds / to the start of command usage.
Neither of these changes affect messages to the server console log.
2022-07-28 00:16:41 -07:00
AnimeGitB
883b6f1fcc [Bug] New avatars always created with C0 constellation
Fixes #1552
2022-07-26 17:56:49 +09:30
lactose
59a412cc83 Set Constellation Command (#1565)
Original commits:

* create `SetConstCommand` class and translations

* (partially) functional `setconst` command

* fixed punctuation

* added success message

* implemented `SetConstCommand`

* added translation keys

* update keys

* refactor + automatic reload

* Nitpick (Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>)
2022-07-26 16:44:17 +09:30
KingRainbow44
41ec2316e4 Attempt to fix the teleport command. 2022-07-24 13:23:51 -04:00
KingRainbow44
90cded16d9 Merge branch 'development' into more-events 2022-07-24 12:05:35 -04:00
GanyusLeftHorn
d0edd39465 Read Open States from Excels (#1557)
* Make sure we never access PlayerOpenStateManager::map directly.

* Read OpenStates from excels.

* Add defaultState

* Replace hardcoded open states with the ones read from excels.

* Don't send change notify when unlocking on login.

* Add open state blacklist for default unlocks.

* Add a way to temporarily set open states for dev

* Remove old OpenState.java

* Fix UnlockAllCommand

* Change condType to an enum.
2022-07-24 00:12:07 -07:00
KingRainbow44
956d4023c7 Merge branch 'development' into more-events
# Conflicts:
#	src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java
#	src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
#	src/main/java/emu/grasscutter/game/entity/GameEntity.java
#	src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
2022-07-22 17:52:58 -04:00