45 Commits

Author SHA1 Message Date
Nazrin
e6d32f5599
Make ice dude show up (#2200)
* Make ice dude show up

* replace contains with equals

Might as well fix this while I'm here.
"leave" and "enter" have the same number of letters, so it works.

* empty strings suck

* Update SceneTrigger.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-06-09 13:28:28 -04:00
github-actions
8fc17ede99 Format code [skip actions] 2023-06-03 16:43:21 +00:00
KingRainbow44
5441094e47
Fix NullPointerException when trying to find gadgets in a group suite 2023-06-03 12:41:20 -04:00
github-actions
43fa6efec9 Format code [skip actions] 2023-06-02 18:26:45 +00:00
KingRainbow44
20f0cda3e0
Fix chasing shadows (mostly) 2023-06-01 19:59:36 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695a0e1ee761f486bf2e5a8d089aace82.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
ZanyRain
3b29ba032e
Some fix about scene script and quest (#2029)
* [ScriptLib] Query player when not get entity from scene

* Fix NPE when doing quests

* Add QUEST_CONTENT_SKILL trigger

Q353 need it

* Add some missing fields that contain in scene scripts

* Add a lua table serializer implement with jackson

This do not replace the original one,it is useful when debug

* Fix point_array type error

* feat: fix space
2023-02-09 17:10:07 +01:00
pfyy
1c3a6fc837 partial fix of dungeon 2022-08-25 11:52:14 -07:00
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
akatatsu27
7ca947b05f fix nullPointer error 2022-07-26 17:58:28 +03:00
akatatsu27
44d8a6482e call deregisterRegion appropriately 2022-07-24 13:33:48 +03:00
akatatsu27
8050f0cc07 and misc bug fixes 2022-07-23 12:28:49 +03:00
Akka
b92cc6a882 fix some region errors 2022-07-03 11:40:09 -07:00
Akka
67ac0d700d add region entity 2022-06-23 03:14:38 -07:00
Akka
1c6c581399 fix gadget infinity create 2022-06-22 22:39:54 -07:00
Melledy
2915b14c1f 2.7 Merge 2022-06-17 23:36:16 -07:00
Akka
5a3e9bc34e Fixed excessive memory usage of Spatial Index 2022-05-25 00:42:52 -07:00
Akka
d95708ec03 Support spawn NPC 2022-05-24 21:43:51 -07:00
Akka
791b9534b7 refactor the challenge 2022-05-23 15:46:17 -07:00
Akka
717c2d1dd7 Support Boss Chest 2022-05-19 23:36:13 -07:00
Melledy
8c860308ba Fix bad casting exceptions with scene garbages objects 2022-05-19 02:28:25 -07:00
Melledy
cd77fb90a3 Move gadget/monster creation events to after they are spawned in scene 2022-05-19 00:36:38 -07:00
Akka
bad853573c optimized the Lua func binding so that the script will not eval again 2022-05-18 20:51:39 -07:00
Melledy
3cffdd9773 Cleanup and remove business_type filter 2022-05-18 05:33:00 -07:00
Melledy
94997276db Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts 2022-05-18 02:24:00 -07:00
Melledy
a48585d124 Implement local specialty spawning 2022-05-18 02:21:34 -07:00
Akka
5f13a51668 Support Open Chest 2022-05-18 01:07:06 -07:00
Akka
593de83847 optimized the lua serializer 2022-05-16 21:30:04 -07:00
Akka
6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
KingRainbow44
11161227ab Convert to the far superior config system 2022-05-11 00:30:07 -04:00
Akka
faa3cde575 fix the Monster spawn between stage challenges 2022-05-10 00:05:01 +08:00
Akka
65c93a747c Support Team Toggle in Tower & Refactor MonsterTide 2022-05-09 15:39:49 +08:00
Akka
4b6842f006 Persist Tower Data && Set The Tower Schedule 2022-05-08 17:11:02 +08:00
Akka
6148ee8742 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 21:47:13 +08:00
wulf
542a3cfc9b fix scence block loading bug 2022-05-06 13:43:42 -07:00
Melledy
1b97b4afa0 Fixed dungeon challenge scoreboard and implement dungeon drops
Also fixed a few dungeon script handlers
2022-05-03 23:24:43 -07:00
Melledy
7e377dff59 Implement script region check 2022-04-30 01:20:44 -07:00
Melledy
1ed46df6e8 Move script constants to globals 2022-04-30 01:20:44 -07:00
Melledy
ffc1f801e6 Implement spawning monsters by suite 2022-04-29 03:06:33 -07:00
Melledy
ae3d9a4dc1 Add a few more functions for the script engine to call 2022-04-29 02:38:25 -07:00
Melledy
1a5d4cf466 Implement lazy loading of scripts when they enter a new block 2022-04-29 02:07:25 -07:00
Melledy
3af5d20473 Prevent weird crashing if there was an error loading scripts 2022-04-29 01:15:40 -07:00
Melledy
14b6d3ce55 Fix monster levels in dungeons 2022-04-29 01:03:16 -07:00
Melledy
8ab2b446cd Clean script events 2022-04-29 00:00:23 -07:00
Melledy
d71b7abfc3 Implement script support needed for dungeons
Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00