19 Commits

Author SHA1 Message Date
zhaodice
2462da2ede Big World Resources Collection Implement (#1368)
* init

* init

* init

* revoke

* fix error

* mining support

* mining support

* Roks endurance support

* Roks endurance support

* Timed refresh

* upgrade resource data

* Timed refresh support

* remove null gadget

* Coordination

* full synchronized

* oh no, my math teacher will hit me!

* synchronized onInteract

* remove break;

* supply re-spawn time , thanks to @wl23333

* Clean up and integrate collection spawns into SpawnDataEntries

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-06-29 04:53:50 -07:00
KingRainbow44
52da2c235d Add & implement EntityMoveEvent 2022-06-24 01:21:41 -04:00
ImmuState
febdb99855 Add a rough implementation for NA/CA energy generation. 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
Melledy
c424d15b32 Remove previous fix for falling to death in godmode
This fix is more efficient
2022-05-10 01:50:04 -07:00
gentlespoon
a601e13d80 No more fallen to death in god mode 2022-05-10 01:50:04 -07:00
hatsune-miku
f5509d1e7d Disable falling damage for godmode 2022-05-09 13:44:16 -07:00
Melledy
55389d3a5c Optimize invoke packet handling 2022-05-08 06:05:50 -07:00
gentlespoon
d78348522e Update StaminaManager 2022-05-08 04:39:25 -07:00
gentlespoon
836e0150b5 Stop stamina consumption on game pause 2022-05-07 18:18:20 -07:00
gentlespoon
8e99cb4f35 More reliable stamina calculation
by separately handling immediate one-time cost and cost over time.
2022-05-07 18:18:20 -07:00
gentlespoon
93b3265d72 Add drowning. Better movement ticking. 2022-05-05 23:42:34 -07:00
gentlespoon
bafde8693d Fixes #529: fixed stamina abnormal. added fall to death.
Stamina is still WIP.
- Currently stamina consumption is not affected by the use of foods, talents, or the environment.
- Charged attacks do no require stamina yet.
- Will be fixed tomorrow.
2022-05-05 15:37:15 -07:00
BaiSugar
2074933e96 Add the god statue's blood return display and stamina system (#520)
* Fix announcement display

* Approaching StatuesOfTheSeven will restore all health of the current team

* Added god statue's blood return display and stamina system

* fix error

fix error

* fix file
2022-05-04 11:45:20 -07:00
Melledy
787f3fd45e Fix damage number not showing up if it was the killing blow 2022-05-04 01:21:34 -07:00
Melledy
1c36f0785b Renamed all references to a certain game 2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d [BREAKING CHANGE] proto auto compiled by gradle (#226)
* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
2022-04-26 14:44:30 -07:00
Melledy
bee654c64f Implement support for multiple scenes in a world 2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3 Initial commit 2022-04-17 05:43:07 -07:00