AnimeGitB
d1d39db56c
[BREAKING] Item Usage Overhaul
...
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4
Refactor GameData, remove deprecated getGsonFactory
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- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
github-actions
6e5d986687
Fix whitespace [skip actions]
2022-09-03 03:36:51 +00:00
Melledy
bab6e6845e
Clean up adding extra embryo logic in Avatar::recalcStats
2022-08-31 03:39:41 -07:00
Melledy
513924af7c
Fix null pointer in Avatar
if skill level map didnt already contain skill id
2022-08-21 22:20:54 -07:00
AnimeGitB
d9f85ba2a7
Allow adding constellations to playerless avatars
...
Fixes #1682
2022-08-22 01:35:11 +09:30
github-actions
c517b8a2c9
Fix whitespace [skip actions]
2022-08-21 11:33:54 +00:00
AnimeGitB
fb1bacb0f8
Refactor avatar skilldepot and constellation/talent changing
...
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.
Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
02deeb2852
Remove erroneous references to excel skilldata instead of avatar skilldata
...
Refactor team resonances and correct login behaviour and less-than-full-party behaviour
2022-08-17 21:07:29 +09:30
AnimeGitB
b80126fdda
Add lock function to SetStatsCommand
2022-07-28 04:23:58 -07:00
Melledy
f15262dd3e
Refactor excel datas (Mainly item data)
2022-07-22 00:53:12 -07:00
Melledy
8651cdd12b
Rename hasSentAvatarDataNotify()
to hasSentLoginPackets()
2022-07-21 16:27:43 -07:00
github-actions
ae2d1fe438
Fix whitespace [skip actions]
2022-07-21 00:22:26 -07:00
Melledy
408fa90728
Move config java files to their own package
2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72
Refactor player managers
2022-07-21 00:21:00 -07:00
AnimeGitB
baafb4104c
Remove GiveAll, GiveArt, GiveChar commands
2022-06-25 22:19:29 -07:00
Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00
logictc
5811556630
don't take effect if energyUsage is false
2022-05-24 14:43:02 -07:00
logictc
e0593554b6
implement persist energy
2022-05-24 14:43:02 -07:00
ImmuState
88781fdd82
Remove debug stuff
2022-05-22 12:55:55 -07:00
ImmuState
4649680101
Fix traveller not being able to gain energy.
2022-05-22 12:55:55 -07:00
ImmuState
28323fed66
Move energy-related logic to a new EnergyManager.
2022-05-22 12:55:55 -07:00
ImmuState
1d2fde40d5
Make energy usage configurable, and preserve current behavior as the default.
2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220
Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast.
2022-05-22 12:55:55 -07:00
Melledy
2dfdc62743
Implement energy balls (orbs)
2022-05-08 06:05:50 -07:00
Melledy
3d52964112
Fix equip swapping
2022-05-04 01:45:41 -07:00
Melledy
3169e87c60
Fix constellations that give an extra charge to skills
...
Fix #228
2022-04-30 19:34:50 -07:00
LDA
d133e55666
Implement viewing character details in character showcase
2022-04-30 10:49:45 -07:00
Melledy
d1fc8c1faa
Moved some files around
2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b
Renamed all references to a certain game
2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d
[BREAKING CHANGE] proto auto compiled by gradle ( #226 )
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* [BREAK] proto auto compiled by gradle
* [BREAK] move proto to submodule
* update gitmodules
* [BREAK] move proto to submodule
* move proto to submodule
* fix merge conflict
* fix github action after merging
* fix merge conflicts and del submodule
* upload the proto
2022-04-26 14:44:30 -07:00
Yazawazi
8d8866aa63
Fix fetter system
2022-04-24 15:02:31 +08:00
Yazawazi
3baef42aac
Name Card Done!!!!!!!!!!!
2022-04-23 23:48:06 +08:00
Yazawazi
3bc249f042
Try to give name card
2022-04-23 21:03:29 +08:00
Yazawazi
b11009f724
Merge branch 'Grasscutters:development' into development
2022-04-23 10:43:27 +08:00
Melledy
716380a078
Merge branch 'development' into java-16
2022-04-22 19:23:32 -07:00
Yazawazi
7ccecda07c
AvatarFetterLevelReward
2022-04-23 06:08:37 +08:00
Yazawazi
159b10af72
AvatarFetterLevel
2022-04-22 22:27:40 +08:00
fumbling
06101f1b9c
Morphia call fixes; add @Entity
to more classes
...
1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.
2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
2022-04-21 22:19:47 -04:00
Yazawazi
376c668dd9
no more NullPointerException pls
2022-04-22 08:30:02 +08:00
Yazawazi
2350f0ebe2
ee, forget to change variables when copying from local
2022-04-22 07:49:35 +08:00
Yazawazi
044c2a3086
typo
2022-04-22 07:42:17 +08:00
Yazawazi
eedab79253
fetter try
2022-04-22 07:37:25 +08:00
Melledy
1250194480
Fix weapon skills (and artifact sets) not working when you equip them
2022-04-20 21:03:18 -07:00
KingRainbow44
d7328dda50
Update Morphia to 2.x
2022-04-20 21:11:57 -04:00
Melledy
06a50365d1
Merge branch 'dev-scene'
2022-04-19 04:12:53 -07:00
Melledy
d9fc159550
Refactor some commands and move inventory/team limits to the config
2022-04-19 02:22:21 -07:00
SpikeHD
ed448a9f84
properly add ascension-locked talents
2022-04-19 02:06:58 -07:00
Melledy
bee654c64f
Implement support for multiple scenes in a world
2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3
Initial commit
2022-04-17 05:43:07 -07:00