50 Commits

Author SHA1 Message Date
AnimeGitB
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4 Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
github-actions
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
Melledy
bab6e6845e
Clean up adding extra embryo logic in Avatar::recalcStats 2022-08-31 03:39:41 -07:00
Melledy
513924af7c
Fix null pointer in Avatar if skill level map didnt already contain skill id 2022-08-21 22:20:54 -07:00
AnimeGitB
d9f85ba2a7 Allow adding constellations to playerless avatars
Fixes #1682
2022-08-22 01:35:11 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
02deeb2852 Remove erroneous references to excel skilldata instead of avatar skilldata
Refactor team resonances and correct login behaviour and less-than-full-party behaviour
2022-08-17 21:07:29 +09:30
AnimeGitB
b80126fdda Add lock function to SetStatsCommand 2022-07-28 04:23:58 -07:00
Melledy
f15262dd3e Refactor excel datas (Mainly item data) 2022-07-22 00:53:12 -07:00
Melledy
8651cdd12b Rename hasSentAvatarDataNotify() to hasSentLoginPackets() 2022-07-21 16:27:43 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
408fa90728 Move config java files to their own package 2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72 Refactor player managers 2022-07-21 00:21:00 -07:00
AnimeGitB
baafb4104c Remove GiveAll, GiveArt, GiveChar commands 2022-06-25 22:19:29 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
logictc
5811556630 don't take effect if energyUsage is false 2022-05-24 14:43:02 -07:00
logictc
e0593554b6 implement persist energy 2022-05-24 14:43:02 -07:00
ImmuState
88781fdd82 Remove debug stuff 2022-05-22 12:55:55 -07:00
ImmuState
4649680101 Fix traveller not being able to gain energy. 2022-05-22 12:55:55 -07:00
ImmuState
28323fed66 Move energy-related logic to a new EnergyManager. 2022-05-22 12:55:55 -07:00
ImmuState
1d2fde40d5 Make energy usage configurable, and preserve current behavior as the default. 2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220 Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast. 2022-05-22 12:55:55 -07:00
Melledy
2dfdc62743 Implement energy balls (orbs) 2022-05-08 06:05:50 -07:00
Melledy
3d52964112 Fix equip swapping 2022-05-04 01:45:41 -07:00
Melledy
3169e87c60 Fix constellations that give an extra charge to skills
Fix #228
2022-04-30 19:34:50 -07:00
LDA
d133e55666 Implement viewing character details in character showcase 2022-04-30 10:49:45 -07:00
Melledy
d1fc8c1faa Moved some files around 2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b Renamed all references to a certain game 2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d [BREAKING CHANGE] proto auto compiled by gradle (#226)
* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
2022-04-26 14:44:30 -07:00
Yazawazi
8d8866aa63 Fix fetter system 2022-04-24 15:02:31 +08:00
Yazawazi
3baef42aac Name Card Done!!!!!!!!!!! 2022-04-23 23:48:06 +08:00
Yazawazi
3bc249f042 Try to give name card 2022-04-23 21:03:29 +08:00
Yazawazi
b11009f724 Merge branch 'Grasscutters:development' into development 2022-04-23 10:43:27 +08:00
Melledy
716380a078 Merge branch 'development' into java-16 2022-04-22 19:23:32 -07:00
Yazawazi
7ccecda07c AvatarFetterLevelReward 2022-04-23 06:08:37 +08:00
Yazawazi
159b10af72 AvatarFetterLevel 2022-04-22 22:27:40 +08:00
fumbling
06101f1b9c Morphia call fixes; add @Entity to more classes
1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.

2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
2022-04-21 22:19:47 -04:00
Yazawazi
376c668dd9 no more NullPointerException pls 2022-04-22 08:30:02 +08:00
Yazawazi
2350f0ebe2 ee, forget to change variables when copying from local 2022-04-22 07:49:35 +08:00
Yazawazi
044c2a3086 typo 2022-04-22 07:42:17 +08:00
Yazawazi
eedab79253 fetter try 2022-04-22 07:37:25 +08:00
Melledy
1250194480 Fix weapon skills (and artifact sets) not working when you equip them 2022-04-20 21:03:18 -07:00
KingRainbow44
d7328dda50 Update Morphia to 2.x 2022-04-20 21:11:57 -04:00
Melledy
06a50365d1 Merge branch 'dev-scene' 2022-04-19 04:12:53 -07:00
Melledy
d9fc159550 Refactor some commands and move inventory/team limits to the config 2022-04-19 02:22:21 -07:00
SpikeHD
ed448a9f84 properly add ascension-locked talents 2022-04-19 02:06:58 -07:00
Melledy
bee654c64f Implement support for multiple scenes in a world 2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3 Initial commit 2022-04-17 05:43:07 -07:00