Commit Graph

249 Commits

Author SHA1 Message Date
abcabc9861 Parse dungeon entry info req from payload instead of player scene (#2122) 2023-04-17 01:08:08 -04:00
c905d493af Add co-op lyre support (#2105) 2023-04-10 01:43:26 -04:00
caf9521013 feat: add ability to buy resin with primogems (#2104)
* feat: add ability to buy resin with primogems

* ResinManager#buy returns RetCode value
2023-04-09 20:20:12 -04:00
9181d1cbfd fix: mail system (#2096)
* fix: mail

* Simplify the mail handler

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Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-04-02 21:32:30 -04:00
516e5975e1 Add support for v3.5.0 (#2090)
* Fix Dvalin battle

See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25.

This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence.

Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com>

* Update protos

* 3.4 protos

* Fix

Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended.

* Change from false to true

Per what smileoflove has been told on Discord

* 3.5

* Remove the Dvalin crap from this PR

Git is so confusing

* Update version

* Apply README changes from `origin/development`

* Remove unnecessary debugging information

---------

Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com>
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-03-31 15:13:32 -04:00
3ab3d5bc04 Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
b209d91947 Add home resource gain (#2064) 2023-02-23 23:22:25 -05:00
220c23b960 feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
3b29ba032e Some fix about scene script and quest (#2029)
* [ScriptLib] Query player when not get entity from scene

* Fix NPE when doing quests

* Add QUEST_CONTENT_SKILL trigger

Q353 need it

* Add some missing fields that contain in scene scripts

* Add a lua table serializer implement with jackson

This do not replace the original one,it is useful when debug

* Fix point_array type error

* feat: fix space
2023-02-09 17:10:07 +01:00
ab5b49b7c5 Teapot Implementations & Fixes (#2032)
* Add realm switching
Fix realm unlock items

* Implement exiting teapot

* Implement home level rewards

* Fix small issues

* Fix call issue

* Add 'seen unlock' packets

* Fix Sumeru Main House bricking accounts
This is only for the house, not the full realm

* Fixed realm 5

Main house needs to be placed manually for Sumeru realm (module 5) as the resources for defaults in Sumeru realm are missing. Sumeru main house cannot be exited from the door, issue due to the same missing res.

* Fix Grass main house bricking accounts

* Remove references

* Formatting change (web editor)

* Whitespace & Formatting

* Whitespace

* Make 'seen' status persistent

* Fix misnamed field

* Revert "Fix misnamed field"

This reverts commit 21ef404e14.

* Implement gaining trust (realm exp)

Add gaining trust by crafting
Add gaining trust via `/give`
Show trust in djinn menu

* Interior check for prevScene

* Correct positions & rotations

Return to front of main house when exiting from inside

* Update HandlerBackMyWorldReq.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2023-02-09 17:00:16 +01:00
92fbaa8670 Update gc to 3.3 (#1981)
* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-12-23 22:12:02 +01:00
18360a6231 Remove references to old repo 2022-10-26 12:08:51 +10:30
8b520b3883 fix: unlocking home bgm doesn't work. (#1886)
* fix: unlocking home bgm doesn't work.

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-23 15:08:17 +10:30
cf67c44f22 feat:cooking food ingredient(aka:compound) implementation (#1858)
* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-17 19:18:05 +10:30
01e37cce39 feat: set emoji collection in chat screen (#1864) 2022-10-16 22:23:00 +10:30
610a364b9a feat: set friend enter home option (#1860) 2022-10-15 11:58:45 -04:00
a4747abfc9 Add a dictionary for Encryption public keys (#1862) 2022-10-16 00:36:37 +10:30
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
4e75361ad4 Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
ec3cdc040f fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) 2022-10-12 22:14:25 +10:30
bf8ee32382 fix: albedo elevator doesn't work (#1845)
* Packet preparation

* elevator creation

* Make elevator work, scene time, entity removed event.

* Avoid referencing certain character name.
2022-10-12 17:26:45 +10:30
4da4c03ecc feat: unlock homeworld bgm and set homeworld bgm. (#1844)
* will be able to change home bgm.

* feat: unlock homeworld bgm and set homeworld bgm.

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

* Update GameHome.java

* Get default unlocked home bgms from HomeWorldBgmData

* fix: duplicate home items by sending packet
2022-10-11 22:29:43 +10:30
a4f10208de feat: set namecards in profile editing. (#1843)
* add: can set name cards in profile editing.

* some changes

* Update src/main/java/emu/grasscutter/game/player/Player.java

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerGetFriendShowNameCardInfoReq.java

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerUpdatePlayerShowNameCardListReq.java

* Update src/main/java/emu/grasscutter/server/packet/send/PacketGetFriendShowNameCardInfoRsp.java

* Update src/main/java/emu/grasscutter/server/packet/send/PacketUpdatePlayerShowNameCardListRsp.java

* Update src/main/java/emu/grasscutter/game/player/Player.java
2022-10-09 11:40:10 +10:30
a520bc9416 Fix showing ban message box (#1826)
* fix: getplayertoken ban message popup

* feat: insure no packet handle when banned

* feat: using session state instead of account
2022-10-08 01:37:20 +10:30
4154229722 refactor HandlerWidgetDoBagReq 2022-09-26 18:41:05 +09:30
21ff749dca Add support for propperly showing activity shops (#1774)
* Add support for propperly showing activity shops

* Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-14 19:57:16 +09:30
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
712d17631f Custom Teams (#1731)
* Add support for creating and deleting custom teams.

* Add support for creating and deleting custom teams.

* Move some logic to TeamInfo::toProto
2022-08-31 17:21:47 -07:00
40eeba9d90 refactor some itemdepot lookups for later 2022-08-25 14:45:57 +09:30
c096d255fd Update classes to match protos 2022-08-24 11:34:26 +09:30
36b71d0198 Clean up some Position usage to avoid unneccessary unpacks 2022-08-22 17:08:34 +09:30
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
77f2bcf5bf small quest fixes (#1677)
* small quest fixes

* uncomment hack
2022-08-21 00:08:37 -07:00
abd1e7569e Blossom Implement (#1606)
* Blossom!

* rename

* delete SpawnBlossomEntry.java

* use MAP

* use List

* use LIST

* use List

* useCondensedResin

* useCondensedResin

* fix build

* enhance

* fix bug

* REMOVE BOSS

* fix condensed resin

* fix condensed resin

* use POSITIVE_INFINITY

* use RewardPreviewData

* fix build

* fix resources

* add BLOSSOM_MONSTER_FIGHTING_VOLUME

* edit monster score

* edit monster score

* fix bug

* fix bug

* improve logic

* fix monsters level

* Deleted comment blocks

* nitpick

* Fix compilation problems

* nitpick

* Refactor + nitpick

* Clean up overall diff to develop

* Clean up other usage of condensed resin

* Clean up overall diff to develop

* Lombokify Scene.java

* Missed an odd getter name

* Unhardcode reward previews

* EDIT NAME

* remove leyline 1

* remove leyline 2

* Update BlossomManager.java

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
0cb75aeb5f Add iterable payItems methods
Shame they could never be fully generic, but oh well
2022-08-18 23:02:26 +09:30
97779fd35a Fix deprecated chat references 2022-08-16 15:13:51 +09:30
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
04f0fae898 Handle Unlocking of Waypoints and Statues (#1608)
Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
2022-08-10 19:33:47 +09:30
6ec372e64f Add invoke-level invulnerability for bursts. 2022-08-06 23:35:57 -04:00
7df41f616b Invoke AbilityManager#onSkillStart and AbilityManager#onSkillEnd 2022-08-06 23:35:09 -04:00
a3e0f7f5f0 Update HandlerSceneTransToPointReq.java 2022-08-04 13:49:38 -04:00
d24c10eec5 Update src/main/java/emu/grasscutter/server/packet/recv/HandlerSceneTransToPointReq.java
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-08-04 13:45:02 -04:00
9cb9fe099c Update src/main/java/emu/grasscutter/server/packet/recv/HandlerTryEnterHomeReq.java
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-08-04 13:44:50 -04:00
89575f587e Move PlayerTeleportEvent occurrences into World 2022-08-01 21:25:29 -04:00
1de402bd6f Merge branch 'development' into more-events 2022-08-01 21:13:19 -04:00
c35705010a Fix remaining traces of Player#getPos 2022-07-24 13:27:43 -04:00
90cded16d9 Merge branch 'development' into more-events 2022-07-24 12:05:35 -04:00
29bdb7f3f6 Merge branch 'development' into questing 2022-07-24 12:16:22 +03:00