lilmayofuksu
a4747abfc9
Add a dictionary for Encryption public keys ( #1862 )
2022-10-16 00:36:37 +10:30
github-actions
025e5d3c1c
Fix whitespace [skip actions]
2022-10-13 13:32:10 +00:00
AnimeGitB
d1d39db56c
[BREAKING] Item Usage Overhaul
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-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4
Refactor GameData, remove deprecated getGsonFactory
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- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
hamusuke
ec3cdc040f
fix: Solar Isotoma Elevator doesn't work in multiplayer mode ( #1848 )
2022-10-12 22:14:25 +10:30
hamusuke
bf8ee32382
fix: albedo elevator doesn't work ( #1845 )
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* Packet preparation
* elevator creation
* Make elevator work, scene time, entity removed event.
* Avoid referencing certain character name.
2022-10-12 17:26:45 +10:30
hamusuke
4da4c03ecc
feat: unlock homeworld bgm and set homeworld bgm. ( #1844 )
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* will be able to change home bgm.
* feat: unlock homeworld bgm and set homeworld bgm.
* Update src/main/java/emu/grasscutter/game/home/GameHome.java
* Update GameHome.java
* Get default unlocked home bgms from HomeWorldBgmData
* fix: duplicate home items by sending packet
2022-10-11 22:29:43 +10:30
hamusuke
a4f10208de
feat: set namecards in profile editing. ( #1843 )
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* add: can set name cards in profile editing.
* some changes
* Update src/main/java/emu/grasscutter/game/player/Player.java
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerGetFriendShowNameCardInfoReq.java
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerUpdatePlayerShowNameCardListReq.java
* Update src/main/java/emu/grasscutter/server/packet/send/PacketGetFriendShowNameCardInfoRsp.java
* Update src/main/java/emu/grasscutter/server/packet/send/PacketUpdatePlayerShowNameCardListRsp.java
* Update src/main/java/emu/grasscutter/game/player/Player.java
2022-10-09 11:40:10 +10:30
Dang Hoang Phuc
a520bc9416
Fix showing ban message box ( #1826 )
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* fix: getplayertoken ban message popup
* feat: insure no packet handle when banned
* feat: using session state instead of account
2022-10-08 01:37:20 +10:30
AnimeGitB
4154229722
refactor HandlerWidgetDoBagReq
2022-09-26 18:41:05 +09:30
Alexander Hartmann
21ff749dca
Add support for propperly showing activity shops ( #1774 )
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* Add support for propperly showing activity shops
* Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java
Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-14 19:57:16 +09:30
github-actions
6e5d986687
Fix whitespace [skip actions]
2022-09-03 03:36:51 +00:00
GanyusLeftHorn
712d17631f
Custom Teams ( #1731 )
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* Add support for creating and deleting custom teams.
* Add support for creating and deleting custom teams.
* Move some logic to TeamInfo::toProto
2022-08-31 17:21:47 -07:00
AnimeGitB
40eeba9d90
refactor some itemdepot lookups for later
2022-08-25 14:45:57 +09:30
Benj
c096d255fd
Update classes to match protos
2022-08-24 11:34:26 +09:30
AnimeGitB
36b71d0198
Clean up some Position usage to avoid unneccessary unpacks
2022-08-22 17:08:34 +09:30
github-actions
c517b8a2c9
Fix whitespace [skip actions]
2022-08-21 11:33:54 +00:00
akatatsu27
77f2bcf5bf
small quest fixes ( #1677 )
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* small quest fixes
* uncomment hack
2022-08-21 00:08:37 -07:00
赵怡然
abd1e7569e
Blossom Implement ( #1606 )
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* Blossom!
* rename
* delete SpawnBlossomEntry.java
* use MAP
* use List
* use LIST
* use List
* useCondensedResin
* useCondensedResin
* fix build
* enhance
* fix bug
* REMOVE BOSS
* fix condensed resin
* fix condensed resin
* use POSITIVE_INFINITY
* use RewardPreviewData
* fix build
* fix resources
* add BLOSSOM_MONSTER_FIGHTING_VOLUME
* edit monster score
* edit monster score
* fix bug
* fix bug
* improve logic
* fix monsters level
* Deleted comment blocks
* nitpick
* Fix compilation problems
* nitpick
* Refactor + nitpick
* Clean up overall diff to develop
* Clean up other usage of condensed resin
* Clean up overall diff to develop
* Lombokify Scene.java
* Missed an odd getter name
* Unhardcode reward previews
* EDIT NAME
* remove leyline 1
* remove leyline 2
* Update BlossomManager.java
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
AnimeGitB
fb1bacb0f8
Refactor avatar skilldepot and constellation/talent changing
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Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.
Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
0cb75aeb5f
Add iterable payItems methods
...
Shame they could never be fully generic, but oh well
2022-08-18 23:02:26 +09:30
AnimeGitB
97779fd35a
Fix deprecated chat references
2022-08-16 15:13:51 +09:30
Luke H-W
dc9cef8ab7
Refactoring ( #1660 )
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* Refactor a couple of iterators
* Use side-effect instead of second iterator
* Make World::onTick return shouldDelete instead of success
* Replace Shop iterator with side effects
* Scene
* Clean up Expeditions
* Refactor Expeditions
* Clean up Expeditions, Player
* Limit Expeditions by AR
* Lombokify props
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
GanyusLeftHorn
04f0fae898
Handle Unlocking of Waypoints and Statues ( #1608 )
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Original commits:
* Add necessary protos for scene point/area unlocking.
* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.
* Handle unlocking of waypoints.
* Add primo rewards for waypoint unlock.
* Statue unlocking.
* Add statue quest on player login.
* I forgor to add an unlock command.
* Give EXP as reward, fire quest trigger, make EXP UI show up.
2022-08-10 19:33:47 +09:30
KingRainbow44
6ec372e64f
Add invoke-level invulnerability for bursts.
2022-08-06 23:35:57 -04:00
KingRainbow44
7df41f616b
Invoke AbilityManager#onSkillStart
and AbilityManager#onSkillEnd
2022-08-06 23:35:09 -04:00
Magix
a3e0f7f5f0
Update HandlerSceneTransToPointReq.java
2022-08-04 13:49:38 -04:00
Magix
d24c10eec5
Update src/main/java/emu/grasscutter/server/packet/recv/HandlerSceneTransToPointReq.java
...
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-08-04 13:45:02 -04:00
Magix
9cb9fe099c
Update src/main/java/emu/grasscutter/server/packet/recv/HandlerTryEnterHomeReq.java
...
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-08-04 13:44:50 -04:00
KingRainbow44
89575f587e
Move PlayerTeleportEvent
occurrences into World
2022-08-01 21:25:29 -04:00
KingRainbow44
1de402bd6f
Merge branch 'development' into more-events
2022-08-01 21:13:19 -04:00
KingRainbow44
c35705010a
Fix remaining traces of Player#getPos
2022-07-24 13:27:43 -04:00
KingRainbow44
90cded16d9
Merge branch 'development' into more-events
2022-07-24 12:05:35 -04:00
akatatsu27
29bdb7f3f6
Merge branch 'development' into questing
2022-07-24 12:16:22 +03:00
GanyusLeftHorn
d0edd39465
Read Open States from Excels ( #1557 )
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* Make sure we never access PlayerOpenStateManager::map directly.
* Read OpenStates from excels.
* Add defaultState
* Replace hardcoded open states with the ones read from excels.
* Don't send change notify when unlocking on login.
* Add open state blacklist for default unlocks.
* Add a way to temporarily set open states for dev
* Remove old OpenState.java
* Fix UnlockAllCommand
* Change condType to an enum.
2022-07-24 00:12:07 -07:00
akatatsu27
8050f0cc07
and misc bug fixes
2022-07-23 12:28:49 +03:00
akatatsu27
02a56fcec4
Major questing improvements
2022-07-23 12:27:14 +03:00
KingRainbow44
956d4023c7
Merge branch 'development' into more-events
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# Conflicts:
# src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java
# src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
# src/main/java/emu/grasscutter/game/entity/GameEntity.java
# src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
2022-07-22 17:52:58 -04:00
Melledy
c9c45e4c32
Partial fix for player attacks in co-op not working
2022-07-21 03:42:16 -07:00
github-actions
ae2d1fe438
Fix whitespace [skip actions]
2022-07-21 00:22:26 -07:00
Melledy
52ee229e96
Split config debugLevel
into logPackets
(Game) and logRequests
(Dispatch)
2022-07-21 00:21:00 -07:00
Melledy
408fa90728
Move config java files to their own package
2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1
Refactor game server managers to systems
2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72
Refactor player managers
2022-07-21 00:21:00 -07:00
Melledy
7f898417b0
Fix a few null pointer issues.
2022-07-18 02:33:13 -07:00
Melledy
2e85834e9c
Update OpenState protos and rework OpenStateManager
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OpenState map no longer contains default openstates, they should not be saved in the database for efficiency reasons.
2022-07-18 02:28:38 -07:00
akatatsu27
b5a4ab7524
Open state framework ( #1483 )
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* Added more server debug options
* made server debug code prettier
* fixed initialization bug
* Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST
* Fully Implement OpenState Framework
* added devOpenStates
* Commented out newPlayerOpenStates
* Removed OPEN_STATE_NONE from devOpenStates
2022-07-18 01:33:57 -07:00
Yazawazi
ae8b5e30ac
Full support for both parties
2022-07-17 13:43:45 +09:30
AnimeGitB
591ca4805a
Some proto name changes
2022-07-17 13:43:45 +09:30
AnimeGitB
bc2c5deb48
Add Dispatch Password authentication
2022-07-17 13:43:45 +09:30