82 Commits

Author SHA1 Message Date
hamusuke
220c23b960
feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
Simplxs
92fbaa8670
Update gc to 3.3 (#1981)
* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-12-23 22:12:02 +01:00
AnimeGitB
1ceda2a455 Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
2022-11-05 17:04:15 +10:30
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
hamusuke
bf8ee32382
fix: albedo elevator doesn't work (#1845)
* Packet preparation

* elevator creation

* Make elevator work, scene time, entity removed event.

* Avoid referencing certain character name.
2022-10-12 17:26:45 +10:30
Luke H-W
c2e620bf7c
[BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
GanyusLeftHorn
5ffc07cf59
3.1 Support (#1808)
* Update 3.0 protos

* Update classes to match protos

* Fix RegionHandler versions

* 3.0 Opcodes

* Fixed Gadget Spawning

Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>

* Make PointData compatible with alternative PointData

Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add scene tag for Vanarana.

Original Commit Message: Add scene tag for Vanarana.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add Sumeru expeditions.

Original Commit Message: Add Sumeru expeditions.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Update game version to 3.0.0

* versionFix must be >= 50 not == 50 in RegionHandler

* Add new 3.0 Reliquary and SkillParticleGeneration data

Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori
Gitea Author: Roly

* Actually fix RegionHandler

* Remove asset names from json and comments

* Add scene areas for Sumeru desert to /prop um

* Added New MaterialType

* Change version to 3.1.0

* funny welcome message back

* Fix pyramid skill issue.

* Fix pyramid and event scene tags without ugly bruteforce.

* Remove backrooms chat welcome message.

* Incorporate suggestions.

* RoomSceneId and empty list checking.

Co-authored-by: Benj <benjamin7006@gmail.com>
Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
Co-authored-by: Kokoboy <anushkumar222001@gmail.com>
Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com>
Co-authored-by: Vexeone <vexeone@gmail.com>
2022-09-28 04:53:19 +02:00
AnimeGitB
9970aeb94d Consolidate random point offsets 2022-08-25 00:22:43 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
赵怡然
abd1e7569e Blossom Implement (#1606)
* Blossom!

* rename

* delete SpawnBlossomEntry.java

* use MAP

* use List

* use LIST

* use List

* useCondensedResin

* useCondensedResin

* fix build

* enhance

* fix bug

* REMOVE BOSS

* fix condensed resin

* fix condensed resin

* use POSITIVE_INFINITY

* use RewardPreviewData

* fix build

* fix resources

* add BLOSSOM_MONSTER_FIGHTING_VOLUME

* edit monster score

* edit monster score

* fix bug

* fix bug

* improve logic

* fix monsters level

* Deleted comment blocks

* nitpick

* Fix compilation problems

* nitpick

* Refactor + nitpick

* Clean up overall diff to develop

* Clean up other usage of condensed resin

* Clean up overall diff to develop

* Lombokify Scene.java

* Missed an odd getter name

* Unhardcode reward previews

* EDIT NAME

* remove leyline 1

* remove leyline 2

* Update BlossomManager.java

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
7d523efd41 Avoid allocations on Map::putIfAbsent usage
Map::computeIfAbsent only runs the passed constructors when it needs to
2022-08-19 12:47:50 +09:30
Luke H-W
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
AnimeGitB
c6323e9759 Funnel all gson calls into helper functions
Add deprecated getGsonFactory for plugin compat until 3.0
2022-08-11 17:59:08 +09:30
KingRainbow44
89575f587e Move PlayerTeleportEvent occurrences into World 2022-08-01 21:25:29 -04:00
akatatsu27
02a56fcec4 Major questing improvements 2022-07-23 12:27:14 +03:00
Melledy
8651cdd12b Rename hasSentAvatarDataNotify() to hasSentLoginPackets() 2022-07-21 16:27:43 -07:00
Melledy
b505b0825a Fix host team size not changing when a player joins their world for the first time 2022-07-21 16:24:04 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
55541fa1da Add a loadReader helper function to DataLoader
Also minor name changing on a few DataLoader methods
2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1 Refactor game server managers to systems 2022-07-21 00:21:00 -07:00
zhaodice
6c49fab137 Block loader (sort and merge gadgets into different blocks) (#1517)
Original commits:

* block loader
* fix
* fix
* fix foolish bug
* add scales
* rename
* set to 600
* nitpick

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-07-18 19:43:55 +09:30
Akka
910008216f quest fix & personal line impl 2022-07-10 17:52:47 +09:30
Akka
9951bec6b7 optimize npc group load & fix some NPE in suite 2022-07-01 23:13:26 -07:00
zhaodice
f90b65120a Fix no static gadget in the map,example: no tree but a fruit in the air (#1415)
* fixGadget

* fixGadget

* add gadgetObject

* fix bug
2022-07-01 11:41:53 -07:00
zhaodice
2462da2ede Big World Resources Collection Implement (#1368)
* init

* init

* init

* revoke

* fix error

* mining support

* mining support

* Roks endurance support

* Roks endurance support

* Timed refresh

* upgrade resource data

* Timed refresh support

* remove null gadget

* Coordination

* full synchronized

* oh no, my math teacher will hit me!

* synchronized onInteract

* remove break;

* supply re-spawn time , thanks to @wl23333

* Clean up and integrate collection spawns into SpawnDataEntries

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-06-29 04:53:50 -07:00
Luke H-W
f04035da34 Merge branch 'development' into Weather 2022-06-24 00:47:14 +09:30
Akka
67ac0d700d add region entity 2022-06-23 03:14:38 -07:00
AnimeGitB
c9363ef5e5 Move weather from Scene to Player 2022-06-23 02:32:38 +09:30
AnimeGitB
dcd3c696ea Add default Climates per weather 2022-06-22 22:41:07 +09:30
Akka
706dc5e4c7 MonsterInvestigation (boss icon in map) 2022-06-18 08:04:06 -07:00
Melledy
2915b14c1f 2.7 Merge 2022-06-17 23:36:16 -07:00
Melledy
30c7bb9443 Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development 2022-06-17 23:35:45 -07:00
Akka
e16633e34b Implement the Home System (Serenitea Pot) 2022-06-17 18:15:49 -07:00
Paimon2022
a19e7c6db6 Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
Akka
5a3e9bc34e Fixed excessive memory usage of Spatial Index 2022-05-25 00:42:52 -07:00
Akka
d95708ec03 Support spawn NPC 2022-05-24 21:43:51 -07:00
ShigemoriHakura
9e8b6eff09 remove unused import 2022-05-23 15:46:21 -07:00
ShiroSaki
fef5c06a29 Fix the bug that can't kill command-generated monsters
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
Akka
791b9534b7 refactor the challenge 2022-05-23 15:46:17 -07:00
ShiroSaki
2b799958d2 Refactor support for codex(aka archive) animal, weapon, reliquary 2022-05-23 02:46:50 -07:00
Akka
717c2d1dd7 Support Boss Chest 2022-05-19 23:36:13 -07:00
Melledy
8c860308ba Fix bad casting exceptions with scene garbages objects 2022-05-19 02:28:25 -07:00
Melledy
0dac404f0d Fix issue with groups that dont have any suites 2022-05-19 02:19:18 -07:00
Melledy
cd77fb90a3 Move gadget/monster creation events to after they are spawned in scene 2022-05-19 00:36:38 -07:00
Akka
bad853573c optimized the Lua func binding so that the script will not eval again 2022-05-18 20:51:39 -07:00