30 Commits

Author SHA1 Message Date
AnimeGitB
85f44ebdf3 Refactor out some EntrySets 2022-10-17 20:47:52 +10:30
AnimeGitB
1ecc3f4390 Remove constellation charge and talent level bonuses from db 2022-10-17 16:13:28 +10:30
github-actions
6e5d986687 Fix whitespace [skip actions] 2022-09-03 03:36:51 +00:00
Melledy
dbf2b91d03
Fix healing skills being able to heal dead characters 2022-08-21 22:35:05 -07:00
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
KingRainbow44
886c2e2f43 Add EntityDeathEvent and implementations 2022-07-24 13:20:42 -04:00
KingRainbow44
956d4023c7 Merge branch 'development' into more-events
# Conflicts:
#	src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java
#	src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
#	src/main/java/emu/grasscutter/game/entity/GameEntity.java
#	src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
2022-07-22 17:52:58 -04:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
AnimeGitB
591ca4805a Some proto name changes 2022-07-17 13:43:45 +09:30
KingRainbow44
80e75fd023 Implement PlayerMoveEvent 2022-07-15 12:43:49 -04:00
ImmuState
e0d386105a Only send full clear notification on burst cast. 2022-06-14 18:08:55 -07:00
ImmuState
0db1472195 Adapt protocol for clearing energy. 2022-06-14 18:08:55 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
logictc
af381dcf42 clear energy on death 2022-05-24 14:43:02 -07:00
logictc
e0593554b6 implement persist energy 2022-05-24 14:43:02 -07:00
ImmuState
88781fdd82 Remove debug stuff 2022-05-22 12:55:55 -07:00
ImmuState
28323fed66 Move energy-related logic to a new EnergyManager. 2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220 Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast. 2022-05-22 12:55:55 -07:00
Melledy
2dfdc62743 Implement energy balls (orbs) 2022-05-08 06:05:50 -07:00
Melledy
897f082b12 Implement AbilityManager 2022-05-08 06:05:50 -07:00
gentlespoon
93b3265d72 Add drowning. Better movement ticking. 2022-05-05 23:42:34 -07:00
Melledy
d1fc8c1faa Moved some files around 2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b Renamed all references to a certain game 2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d [BREAKING CHANGE] proto auto compiled by gradle (#226)
* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
2022-04-26 14:44:30 -07:00
Melledy
1250194480 Fix weapon skills (and artifact sets) not working when you equip them 2022-04-20 21:03:18 -07:00
Melledy
d9fc159550 Refactor some commands and move inventory/team limits to the config 2022-04-19 02:22:21 -07:00
Melledy
bee654c64f Implement support for multiple scenes in a world 2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3 Initial commit 2022-04-17 05:43:07 -07:00