64 Commits

Author SHA1 Message Date
hamusuke
220c23b960
feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
AnimeGitB
1ceda2a455 Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
2022-11-05 17:04:15 +10:30
hamusuke
bf8ee32382
fix: albedo elevator doesn't work (#1845)
* Packet preparation

* elevator creation

* Make elevator work, scene time, entity removed event.

* Avoid referencing certain character name.
2022-10-12 17:26:45 +10:30
Luke H-W
c2e620bf7c
[BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
AnimeGitB
9970aeb94d Consolidate random point offsets 2022-08-25 00:22:43 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
赵怡然
abd1e7569e Blossom Implement (#1606)
* Blossom!

* rename

* delete SpawnBlossomEntry.java

* use MAP

* use List

* use LIST

* use List

* useCondensedResin

* useCondensedResin

* fix build

* enhance

* fix bug

* REMOVE BOSS

* fix condensed resin

* fix condensed resin

* use POSITIVE_INFINITY

* use RewardPreviewData

* fix build

* fix resources

* add BLOSSOM_MONSTER_FIGHTING_VOLUME

* edit monster score

* edit monster score

* fix bug

* fix bug

* improve logic

* fix monsters level

* Deleted comment blocks

* nitpick

* Fix compilation problems

* nitpick

* Refactor + nitpick

* Clean up overall diff to develop

* Clean up other usage of condensed resin

* Clean up overall diff to develop

* Lombokify Scene.java

* Missed an odd getter name

* Unhardcode reward previews

* EDIT NAME

* remove leyline 1

* remove leyline 2

* Update BlossomManager.java

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
Luke H-W
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
akatatsu27
02a56fcec4 Major questing improvements 2022-07-23 12:27:14 +03:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1 Refactor game server managers to systems 2022-07-21 00:21:00 -07:00
zhaodice
6c49fab137 Block loader (sort and merge gadgets into different blocks) (#1517)
Original commits:

* block loader
* fix
* fix
* fix foolish bug
* add scales
* rename
* set to 600
* nitpick

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-07-18 19:43:55 +09:30
Akka
910008216f quest fix & personal line impl 2022-07-10 17:52:47 +09:30
Akka
9951bec6b7 optimize npc group load & fix some NPE in suite 2022-07-01 23:13:26 -07:00
zhaodice
f90b65120a Fix no static gadget in the map,example: no tree but a fruit in the air (#1415)
* fixGadget

* fixGadget

* add gadgetObject

* fix bug
2022-07-01 11:41:53 -07:00
zhaodice
2462da2ede Big World Resources Collection Implement (#1368)
* init

* init

* init

* revoke

* fix error

* mining support

* mining support

* Roks endurance support

* Roks endurance support

* Timed refresh

* upgrade resource data

* Timed refresh support

* remove null gadget

* Coordination

* full synchronized

* oh no, my math teacher will hit me!

* synchronized onInteract

* remove break;

* supply re-spawn time , thanks to @wl23333

* Clean up and integrate collection spawns into SpawnDataEntries

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-06-29 04:53:50 -07:00
Luke H-W
f04035da34 Merge branch 'development' into Weather 2022-06-24 00:47:14 +09:30
Akka
67ac0d700d add region entity 2022-06-23 03:14:38 -07:00
AnimeGitB
c9363ef5e5 Move weather from Scene to Player 2022-06-23 02:32:38 +09:30
AnimeGitB
dcd3c696ea Add default Climates per weather 2022-06-22 22:41:07 +09:30
Melledy
30c7bb9443 Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development 2022-06-17 23:35:45 -07:00
Akka
e16633e34b Implement the Home System (Serenitea Pot) 2022-06-17 18:15:49 -07:00
Paimon2022
a19e7c6db6 Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
Akka
5a3e9bc34e Fixed excessive memory usage of Spatial Index 2022-05-25 00:42:52 -07:00
Akka
d95708ec03 Support spawn NPC 2022-05-24 21:43:51 -07:00
ShigemoriHakura
9e8b6eff09 remove unused import 2022-05-23 15:46:21 -07:00
ShiroSaki
fef5c06a29 Fix the bug that can't kill command-generated monsters
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
Akka
791b9534b7 refactor the challenge 2022-05-23 15:46:17 -07:00
ShiroSaki
2b799958d2 Refactor support for codex(aka archive) animal, weapon, reliquary 2022-05-23 02:46:50 -07:00
Melledy
8c860308ba Fix bad casting exceptions with scene garbages objects 2022-05-19 02:28:25 -07:00
Melledy
0dac404f0d Fix issue with groups that dont have any suites 2022-05-19 02:19:18 -07:00
Melledy
cd77fb90a3 Move gadget/monster creation events to after they are spawned in scene 2022-05-19 00:36:38 -07:00
Melledy
3cffdd9773 Cleanup and remove business_type filter 2022-05-18 05:33:00 -07:00
Melledy
4b5f5b3db5 Only load groups that have a business type of 0 2022-05-18 05:10:45 -07:00
Melledy
b375881a3e Fix errors caused by merge + Refactor chests into GadgetChest 2022-05-18 02:36:50 -07:00
Melledy
94997276db Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts 2022-05-18 02:24:00 -07:00
Melledy
a48585d124 Implement local specialty spawning 2022-05-18 02:21:34 -07:00
Akka
5f13a51668 Support Open Chest 2022-05-18 01:07:06 -07:00
Akka
18ef5ee7de fix the dynamic group loading 2022-05-15 12:40:36 -07:00
Akka
6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00
Melledy
897f082b12 Implement AbilityManager 2022-05-08 06:05:50 -07:00
Akka
eb94adb296 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 18:18:27 -07:00
Akka
b58bcda0c8 Tower Dungeons Handoff between level and floor 2022-05-07 00:11:54 +08:00
Melledy
1b97b4afa0 Fixed dungeon challenge scoreboard and implement dungeon drops
Also fixed a few dungeon script handlers
2022-05-03 23:24:43 -07:00
Melledy
a93d7c579f Fix extra skill charges being removed if you teleport
Close #404
2022-05-03 02:27:18 -07:00