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Gadgets can be picked up too (#2272)
* Gadgets can be picked up too * put in a warning
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@ -59,12 +59,11 @@ public final class GadgetGatherObject extends GadgetContent {
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GameItem item = new GameItem(itemData, 1);
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GameItem item = new GameItem(itemData, 1);
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player.getInventory().addItem(item, ActionReason.Gather);
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player.getInventory().addItem(item, ActionReason.Gather);
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getGadget()
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var ScriptArgs = new ScriptArgs(getGadget().getGroupId(), EventType.EVENT_GATHER, getGadget().getConfigId());
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.getScene()
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if(getGadget().getMetaGadget() != null){
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.getScriptManager()
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ScriptArgs.setEventSource(getGadget().getMetaGadget().config_id);
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.callEvent(
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}
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new ScriptArgs(
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getGadget().getScene().getScriptManager().callEvent(ScriptArgs);
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getGadget().getGroupId(), EventType.EVENT_GATHER, getGadget().getConfigId()));
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getGadget()
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getGadget()
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.getScene()
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.getScene()
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@ -1,20 +1,54 @@
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package emu.grasscutter.game.entity.gadget;
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package emu.grasscutter.game.entity.gadget;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.GatherData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass;
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import emu.grasscutter.net.proto.InteractTypeOuterClass;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
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public class GadgetObject extends GadgetContent {
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public class GadgetObject extends GadgetContent {
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private int itemId;
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public GadgetObject(EntityGadget gadget) {
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public GadgetObject(EntityGadget gadget) {
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super(gadget);
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super(gadget);
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GatherData gatherData = GameData.getGatherDataMap().get(gadget.getPointType());
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if (gatherData != null) {
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this.itemId = gatherData.getItemId();
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}
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}
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}
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@Override
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@Override
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public boolean onInteract(Player player, GadgetInteractReqOuterClass.GadgetInteractReq req) {
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public boolean onInteract(Player player, GadgetInteractReqOuterClass.GadgetInteractReq req) {
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// This is a workaround until a proper gadget interaction system can be put in place.
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ItemData itemData = GameData.getItemDataMap().get(this.itemId);
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if (itemData == null) {
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return false;
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return false;
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}
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}
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GameItem item = new GameItem(itemData, 1);
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player.getInventory().addItem(item, ActionReason.Gather);
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var ScriptArgs = new ScriptArgs(getGadget().getGroupId(), EventType.EVENT_GATHER, getGadget().getConfigId());
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if(getGadget().getMetaGadget() != null){
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ScriptArgs.setEventSource(getGadget().getMetaGadget().config_id);
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}
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getGadget().getScene().getScriptManager().callEvent(ScriptArgs);
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getGadget()
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.getScene()
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.broadcastPacket(
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new PacketGadgetInteractRsp(getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_GATHER));
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return true;
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}
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@Override
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@Override
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public void onBuildProto(SceneGadgetInfoOuterClass.SceneGadgetInfo.Builder gadgetInfo) {}
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public void onBuildProto(SceneGadgetInfoOuterClass.SceneGadgetInfo.Builder gadgetInfo) {}
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}
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}
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