Lombokify and sort GameData

This commit is contained in:
AnimeGitB 2022-10-13 14:53:05 +10:30
parent 953272489d
commit bb342f9114
3 changed files with 97 additions and 353 deletions

View File

@ -17,117 +17,118 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import lombok.Getter;
import lombok.experimental.Tolerate;
public class GameData {
// BinOutputs
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
@Getter private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
@Getter private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
@Getter private static final Map<String, ConfigGadget> gadgetConfigData = new HashMap<>();
@Getter private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
@Getter private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();
@Getter private static final Map<String, ConfigGadget> gadgetConfigData = new HashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
// ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
@Getter private static final Int2ObjectMap<ActivityData> activityDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ActivityShopData> activityShopDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ActivityWatcherData> activityWatcherDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<MusicGameBasicData> musicGameBasicDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<PersonalLineData> personalLineDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ChapterData> chapterDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<TriggerExcelConfigData> triggerExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Map<String,ScriptSceneData> scriptSceneDataMap = new HashMap<>();
@Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
@Getter private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<BlossomRefreshExcelConfigData> blossomRefreshExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ChapterData> chapterDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<HomeWorldBgmData> homeWorldBgmDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<MusicGameBasicData> musicGameBasicDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<PersonalLineData> personalLineDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
@Getter private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<TriggerExcelConfigData> triggerExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
// The following are accessed via getMapByResourceDef, and will show as unused
private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
// Cache
@Getter private static final IntList scenePointIdList = new IntArrayList();
@Getter private static final List<OpenStateData> openStateList = new ArrayList<>();
@Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
@Getter private static final Map<String, ScriptSceneData> scriptSceneDataMap = new HashMap<>();
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
private static final IntList scenePointIdList = new IntArrayList();
// Getters with wrong names, remove later
@Deprecated(forRemoval = true) public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}
@Deprecated(forRemoval = true) public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap() {return dungeonEntryDataMap;}
@Deprecated(forRemoval = true) @Tolerate public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList() {return codexReliquaryArrayList;}
@Getter private static final List<OpenStateData> openStateList = new ArrayList<>();
// Getters with different names that stay for now
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {return mainQuestData;}
public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {return questsKeys;}
public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {return npcBornData;}
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {return abilityEmbryos;}
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
@ -135,10 +136,9 @@ public class GameData {
try {
Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
field.setAccessible(true);
map = (Int2ObjectMap<?>) field.get(null);
field.setAccessible(false);
} catch (Exception e) {
Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
@ -147,103 +147,13 @@ public class GameData {
return map;
}
public static Int2ObjectMap<String> getAbilityHashes() {
return abilityHashes;
}
public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
return abilityEmbryos;
}
public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
return abilityModifiers;
}
public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
return openConfigEntries;
}
public static Map<String, ScenePointEntry> getScenePointEntries() {
return scenePointEntries;
}
// TODO optimize
public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
return getScenePointEntries().get(sceneId + "_" + pointId);
}
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
return mainQuestData;
}
public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {
return questsKeys;
}
public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
return homeworldDefaultSaveData;
}
public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {
return npcBornData;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap;
}
public static Int2ObjectMap<ItemData> getItemDataMap() {
return itemDataMap;
}
public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
return avatarSkillDepotDataMap;
}
public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
return avatarSkillDataMap;
}
public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
return playerLevelDataMap;
}
public static Int2ObjectMap<AvatarFetterLevelData> getAvatarFetterLevelDataMap() {
return avatarFetterLevelDataMap;
}
public static Int2ObjectMap<FetterCharacterCardData> getFetterCharacterCardDataMap() {
return fetterCharacterCardDataMap;
}
public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
return avatarLevelDataMap;
}
public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
return weaponLevelDataMap;
}
public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
return reliquaryAffixDataMap;
}
public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
return reliquaryMainPropDataMap;
}
public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
return weaponPromoteDataMap;
}
public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
return weaponCurveDataMap;
}
public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
return avatarCurveDataMap;
}
public static int getRelicExpRequired(int rankLevel, int level) {
ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
return levelData != null ? levelData.getExp() : 0;
@ -283,64 +193,6 @@ public class GameData {
return levelData != null ? levelData.getExp() : 0;
}
public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
return proudSkillDataMap;
}
public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
return monsterDataMap;
}
public static Int2ObjectMap<EnvAnimalGatherConfigData> getEnvAnimalGatherConfigDataMap() {
return envAnimalGatherConfigDataMap;
}
public static Int2ObjectMap<NpcData> getNpcDataMap() {
return npcDataMap;
}
public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
return gadgetDataMap;
}
public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
return reliquarySetDataMap;
}
public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
return equipAffixDataMap;
}
public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
return monsterCurveDataMap;
}
public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
return monsterDescribeDataMap;
}
public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
return avatarTalentDataMap;
}
public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
return avatarFlycloakDataMap;
}
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
return avatarCostumeDataMap;
}
public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
return avatarCostumeDataItemIdMap;
}
public static Int2ObjectMap<SceneData> getSceneDataMap() {
return sceneDataMap;
}
public static Int2ObjectMap<RewardData> getRewardDataMap() {
return rewardDataMap;
}
public static Map<Integer, List<Integer>> getFetterDataEntries() {
if (fetters.isEmpty()) {
@ -355,38 +207,6 @@ public class GameData {
return fetters;
}
public static Int2ObjectMap<CodexQuestData> getCodexQuestDataIdMap() {return codexQuestDataIdMap;}
public static Int2ObjectMap<CodexAnimalData> getCodexAnimalDataMap() {return codexAnimalDataMap;}
public static Int2ObjectMap<CodexWeaponData> getCodexWeaponDataIdMap() {return codexWeaponDataIdMap;}
public static Int2ObjectMap<CodexMaterialData> getCodexMaterialDataIdMap() {return codexMaterialDataIdMap;}
public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}
public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList() {return codexReliquaryArrayList;}
public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
return worldAreaDataMap;
}
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
return worldLevelDataMap;
}
public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
return dungeonDataMap;
}
public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
return dailyDungeonDataMap;
}
public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap() {
return dungeonEntryDataMap;
}
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
if (shopGoods.isEmpty()) {
shopGoodsDataMap.forEach((k, v) -> {
@ -398,80 +218,4 @@ public class GameData {
return shopGoods;
}
public static Int2ObjectMap<RewardPreviewData> getRewardPreviewDataMap() {
return rewardPreviewDataMap;
}
public static IntList getScenePointIdList() {
return scenePointIdList;
}
public static Int2ObjectMap<CombineData> getCombineDataMap() {
return combineDataMap;
}
public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap() {
return towerFloorDataMap;
}
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap() {
return towerLevelDataMap;
}
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap() {
return towerScheduleDataMap;
}
public static Int2ObjectMap<QuestData> getQuestDataMap() {
return questDataMap;
}
public static Int2ObjectMap<ForgeData> getForgeDataMap() {
return forgeDataMap;
}
public static Int2ObjectMap<HomeWorldLevelData> getHomeWorldLevelDataMap() {
return homeWorldLevelDataMap;
}
public static Int2ObjectMap<FurnitureMakeConfigData> getFurnitureMakeConfigDataMap() {
return furnitureMakeConfigDataMap;
}
public static Int2ObjectMap<GatherData> getGatherDataMap() {
return gatherDataMap;
}
public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
return investigationMonsterDataMap;
}
public static Int2ObjectMap<CityData> getCityDataMap() {
return cityDataMap;
}
public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
return weatherDataMap;
}
public static Int2ObjectMap<BattlePassMissionData> getBattlePassMissionDataMap() {
return battlePassMissionDataMap;
}
public static Int2ObjectMap<BattlePassRewardData> getBattlePassRewardDataMap() {
return battlePassRewardDataMap;
}
public static Int2ObjectMap<CookRecipeData> getCookRecipeDataMap() {
return cookRecipeDataMap;
}
public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
return cookBonusDataMap;
}
public static Int2ObjectMap<BuffData> getBuffDataMap() {
return buffDataMap;
}
}

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@ -41,7 +41,7 @@ public class CodexReliquaryData extends GameResource {
flowerId = (flowerId/10) * 10;
sandId = (sandId/10) * 10;
GameData.getcodexReliquaryArrayList().add(this);
GameData.getcodexReliquaryIdMap().put(getSuitId(), this);
GameData.getCodexReliquaryArrayList().add(this);
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);
}
}

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@ -18,7 +18,7 @@ public class PacketGetDailyDungeonEntryInfoRsp extends BasePacket {
var resp= GetDailyDungeonEntryInfoRspOuterClass.GetDailyDungeonEntryInfoRsp.newBuilder();
for (var info : GameData.getDungeonEntryDatatMap().values().parallelStream().filter(d -> d.getSceneId() == sceneID).map(this::getDungonEntryInfo).toList())
for (var info : GameData.getDungeonEntryDataMap().values().parallelStream().filter(d -> d.getSceneId() == sceneID).map(this::getDungonEntryInfo).toList())
resp.addDailyDungeonInfoList(info);
this.setData(resp.build());