Rename hasSentAvatarDataNotify() to hasSentLoginPackets()

This commit is contained in:
Melledy 2022-07-21 16:27:43 -07:00
parent b505b0825a
commit 8651cdd12b
3 changed files with 10 additions and 14 deletions

View File

@ -496,7 +496,7 @@ public class Avatar {
item.setEquipCharacter(this.getAvatarId()); item.setEquipCharacter(this.getAvatarId());
item.save(); item.save();
if (this.getPlayer().hasSentAvatarDataNotify()) { if (this.getPlayer().hasSentLoginPackets()) {
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item)); this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
} }
@ -732,7 +732,7 @@ public class Avatar {
this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent); this.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * hpPercent);
// Packet // Packet
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) { if (getPlayer() != null && getPlayer().hasSentLoginPackets()) {
// Update stats for client // Update stats for client
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this)); getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
// Update client abilities // Update client abilities

View File

@ -170,7 +170,7 @@ public class Player {
@Transient private boolean paused; @Transient private boolean paused;
@Transient private int enterSceneToken; @Transient private int enterSceneToken;
@Transient private SceneLoadState sceneState; @Transient private SceneLoadState sceneState;
@Transient private boolean hasSentAvatarDataNotify; @Transient private boolean hasSentLoginPackets;
@Transient private long nextSendPlayerLocTime = 0; @Transient private long nextSendPlayerLocTime = 0;
private transient final Int2ObjectMap<CoopRequest> coopRequests; private transient final Int2ObjectMap<CoopRequest> coopRequests;
@ -562,7 +562,7 @@ public class Player {
} }
public boolean isFirstLoginEnterScene() { public boolean isFirstLoginEnterScene() {
return !this.hasSentAvatarDataNotify; return !this.hasSentLoginPackets;
} }
public TeamManager getTeamManager() { public TeamManager getTeamManager() {
@ -884,12 +884,8 @@ public class Player {
this.godmode = godmode; this.godmode = godmode;
} }
public boolean hasSentAvatarDataNotify() { public boolean hasSentLoginPackets() {
return hasSentAvatarDataNotify; return hasSentLoginPackets;
}
public void setHasSentAvatarDataNotify(boolean hasSentAvatarDataNotify) {
this.hasSentAvatarDataNotify = hasSentAvatarDataNotify;
} }
public void addAvatar(Avatar avatar, boolean addToCurrentTeam) { public void addAvatar(Avatar avatar, boolean addToCurrentTeam) {
@ -900,7 +896,7 @@ public class Player {
getAvatars().addStartingWeapon(avatar); getAvatars().addStartingWeapon(avatar);
// Done // Done
if (hasSentAvatarDataNotify()) { if (hasSentLoginPackets()) {
// Recalc stats // Recalc stats
avatar.recalcStats(); avatar.recalcStats();
// Packet, show notice on left if the avatar will be added to the team // Packet, show notice on left if the avatar will be added to the team
@ -1361,7 +1357,7 @@ public class Player {
// First notify packets sent // First notify packets sent
this.setHasSentAvatarDataNotify(true); this.hasSentLoginPackets = true;
// Send server welcome chat. // Send server welcome chat.
this.getServer().getChatManager().sendServerWelcomeMessages(this); this.getServer().getChatManager().sendServerWelcomeMessages(this);

View File

@ -283,7 +283,7 @@ public class World implements Iterable<Player> {
private void updatePlayerInfos(Player paramPlayer) { private void updatePlayerInfos(Player paramPlayer) {
for (Player player : getPlayers()) { for (Player player : getPlayers()) {
// Dont send packets if player is logging in and filter out joining player // Dont send packets if player is logging in and filter out joining player
if (!player.hasSentAvatarDataNotify() || player == paramPlayer) { if (!player.hasSentLoginPackets() || player == paramPlayer) {
continue; continue;
} }