turnbasedgamedata/Config/Level/LevelInstanceGraph/F44001001/LG_Prop_F44001001_G13_300015.json
2024-10-21 03:16:22 -03:00

235 lines
7.3 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.SyncAllSubPropState"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropSetupUITrigger",
"ButtonCallback": [
{
"$type": "RPG.GameCore.SelectorConfig",
"TaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Execute": [
{
"$type": "RPG.GameCore.StartPropInteractMode",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Mode": "UsePose01"
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.5
}
}
},
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
"FetchType": "SinglePropByPropKey",
"SinglePropKey": {
"Custom": true,
"Key": "Maze_Prop_Chap01_Door"
},
"SinglePropID": {
"GroupID": {
"IsDynamic": false,
"FixedValue": {
"Value": 13
}
},
"ID": {
"IsDynamic": false,
"FixedValue": {
"Value": 300013
}
}
}
},
"State": "Open",
"Execute": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
"FetchType": "SinglePropByPropKey",
"SinglePropKey": {
"Custom": true,
"Key": "Maze_Prop_Chap01_Door"
},
"SinglePropID": {
"GroupID": {
"IsDynamic": false,
"FixedValue": {
"Value": 13
}
},
"ID": {
"IsDynamic": false,
"FixedValue": {
"Value": 300013
}
}
}
},
"FromState": "Open",
"CanChangeServerProp": true
},
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "ConsoleUsed"
}
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "DoorClosed"
},
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
}
]
},
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"State": "Locked",
"Execute": [
{
"$type": "RPG.GameCore.ToastPile",
"DescTextKey": {
"Custom": true,
"Key": "Maze_Prop_Chap00_BaseControlLockDesc"
}
}
]
}
]
}
],
"InteractAngleRange": 220,
"OverrideTargetTypes": [],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "ConsoleUsed"
},
"WaitOwnerOnly": true
},
{
"$type": "RPG.GameCore.EndPropInteract"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"FromState": "Locked",
"OnChange": [
{
"$type": "RPG.GameCore.EnableBillboard",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Enable": true
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"ToState": "Open",
"FromAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.2
}
}
},
{
"$type": "RPG.GameCore.PropTriggerAnimState",
"AnimStateName": "Open",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
"FetchType": "SinglePropByPropKey",
"SinglePropKey": {
"Custom": true,
"Key": "Maze_Prop_Chap01_DoorFrame_01"
}
}
},
{
"$type": "RPG.GameCore.EndPropInteract"
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedString",
"Key": "Maze_Prop_Chap01_Door"
},
{
"$type": "RPG.GameCore.SharedString",
"Value": "PropInteractTitle_10001",
"Key": "Maze_Prop_Chap00_BaseControlLockDesc"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "Maze_Prop_Chap01_DoorFrame_01"
}
]
},
"Type": "EntityInstance"
}