mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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110 lines
3.6 KiB
JSON
110 lines
3.6 KiB
JSON
{
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"OnInitSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropSetupUITrigger",
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"ButtonCallback": [
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestLocked",
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"Execute": [
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{
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"$type": "RPG.GameCore.ToastPile",
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"DescTextKey": {
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"Custom": true,
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"Key": "MDString_HintTextmap"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab"
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Trigger.prefab",
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"AttachPoint": "Root"
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"FixedValue": {
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"Value": 0.2
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked.prefab",
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"AttachPoint": "Root"
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "ChestClosed",
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"Execute": [
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"InteractID": {
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"FixedValue": {
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"Value": 112131
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}
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}
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}
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]
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}
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]
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}
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],
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"InteractAngleRange": 300,
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"OverrideTargetTypes": [
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"LocalPlayer"
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],
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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}
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}
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]
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}
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],
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"OnStartSequece": [],
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"ValueSource": {
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"Values": [
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{
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"$type": "RPG.GameCore.SharedString",
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"Value": "MazeText_MazeCommon_ChestLockedHint",
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"Key": "MDString_HintTextmap"
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}
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]
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}
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} |