mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-07 20:46:00 +08:00
1508 lines
45 KiB
JSON
1508 lines
45 KiB
JSON
{
|
|
"OnInitSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropSetFollowRotate",
|
|
"BlockAlias": "Chap01_CloseView_MAZ_M301_MazePart07",
|
|
"PrefabAlias": "Chap01_Grd_WheelGear_01_part02",
|
|
"RotateDirection": {
|
|
"Y": 360
|
|
},
|
|
"RelativeChildList": [
|
|
{}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetFollowRotate",
|
|
"BlockAlias": "Chap01_CloseView_MAZ_M301_MazePart07",
|
|
"PrefabAlias": "Chap01_Grd_WheelGear_02",
|
|
"RotateChild": true,
|
|
"RelativeChildList": [
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part01",
|
|
"RotateDirection": {
|
|
"Y": 90
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part02",
|
|
"RotateDirection": {
|
|
"Y": 90
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part03",
|
|
"RotateDirection": {
|
|
"Y": 90
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part04",
|
|
"RotateDirection": {
|
|
"Y": -180
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part05",
|
|
"RotateDirection": {
|
|
"Y": 180
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part06",
|
|
"RotateDirection": {
|
|
"Y": 90
|
|
}
|
|
},
|
|
{
|
|
"RelativePath": "Chap01_Grd_WheelGear02_part07",
|
|
"RotateDirection": {
|
|
"Y": 180
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"OnStartSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropSetupTrigger",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TargetGroupID": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"TargetID": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"TargetTypes": [],
|
|
"OnTriggerEnter": []
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SelectorConfig",
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState1",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "South",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_South"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState2",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "West",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_West"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState3",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "North",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_North"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState4",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "East",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_East"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState1",
|
|
"ToState": "BridgeState2",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropAnimState",
|
|
"State": "South",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_West"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "West",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_02"
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": []
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState2",
|
|
"ToState": "BridgeState3",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_North"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "North",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_02"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState3",
|
|
"ToState": "BridgeState4",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_East"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "East",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_02"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState4",
|
|
"ToState": "BridgeState1",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_South"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "South",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_02"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_02"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake_End",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 0.1,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 0.1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByAnd",
|
|
"PredicateList": [
|
|
{
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropID",
|
|
"SinglePropID": {
|
|
"GroupID": {
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
},
|
|
"ID": {
|
|
"FixedValue": {
|
|
"Value": 300004
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"State": "Open"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropID",
|
|
"SinglePropID": {
|
|
"GroupID": {
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
},
|
|
"ID": {
|
|
"FixedValue": {
|
|
"Value": 300022
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"SuccessTaskList": [],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerRotateOption"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState4",
|
|
"ToState": "BridgeState3",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_North"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "North",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_01"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState3",
|
|
"ToState": "BridgeState2",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_West"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "West",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_01"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState2",
|
|
"ToState": "BridgeState1",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_South"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "South",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_01"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"FromState": "BridgeState1",
|
|
"ToState": "BridgeState4",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.PropMoveTo",
|
|
"Duration": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"LevelAreaKey": {
|
|
"Custom": true,
|
|
"Key": "Bridge_Rotate_East"
|
|
},
|
|
"UseCurveData": true,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 3,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_common_rotate_bridge"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "East",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_01"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerPart_01"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "BridgeShake_End",
|
|
"OverrideShakeConfigV2": {
|
|
"ShakeScale": 1,
|
|
"ShakeTime": 0.1,
|
|
"ShakeDir": {
|
|
"X": 1,
|
|
"Y": 1
|
|
},
|
|
"RangeAttenuationDelay": 0,
|
|
"RangeAttenuationTarget": 0
|
|
},
|
|
"NoiseConfig": {}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 0.1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByAnd",
|
|
"PredicateList": [
|
|
{
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropID",
|
|
"SinglePropID": {
|
|
"GroupID": {
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
},
|
|
"ID": {
|
|
"FixedValue": {
|
|
"Value": 300004
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"State": "Open"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropID",
|
|
"SinglePropID": {
|
|
"GroupID": {
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
},
|
|
"ID": {
|
|
"FixedValue": {
|
|
"Value": 300022
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"SuccessTaskList": [],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerRotateOption"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_TriggerRotateOption"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PlayOptionTalk",
|
|
"OptionList": [
|
|
{
|
|
"$type": "RPG.GameCore.OptionTalkInfo",
|
|
"OptionTextmapID": {
|
|
"Hash": 13212780004867483057
|
|
},
|
|
"OptionIconType": "TriggerProp",
|
|
"TriggerCustomString": "Maze_Chap01_Bridge_Rotate_Turn_Clockwise"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.OptionTalkInfo",
|
|
"OptionTextmapID": {
|
|
"Hash": 2575915911408512091
|
|
},
|
|
"OptionIconType": "TriggerProp",
|
|
"TriggerCustomString": "Maze_Chap01_Bridge_Rotate_Turn_Counter_Clockwise"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.OptionTalkInfo",
|
|
"OptionTextmapID": {
|
|
"Hash": 617943968525442753
|
|
},
|
|
"OptionIconType": "ChatOutIcon",
|
|
"TriggerCustomString": "Maze_Chap01_Bridge_EndInteract"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"Order": 1,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_Rotate_Turn_Counter_Clockwise"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.PropPredicateWithEntity",
|
|
"LayerMask": [
|
|
"NPC",
|
|
"NPCMonster"
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.ToastPile",
|
|
"DescTextID": {
|
|
"Hash": 4187082636403226722
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_EndInteract"
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SelectorConfig",
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState1",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1360
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState2",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1430
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState3",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1540
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState4",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1650
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"Order": 1,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_Rotate_Turn_Clockwise"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.PropPredicateWithEntity",
|
|
"LayerMask": [
|
|
"NPC",
|
|
"NPCMonster"
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.ToastPile",
|
|
"DescTextID": {
|
|
"Hash": 4187082636403226722
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_EndInteract"
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SelectorConfig",
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState1",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1340
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState2",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1450
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState3",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1560
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "BridgeState4",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1630
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"Order": 1,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitCustomString",
|
|
"CustomString": {
|
|
"Value": "Maze_Chap01_Bridge_EndInteract"
|
|
},
|
|
"WaitOwnerOnly": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropAnimState",
|
|
"State": "TriggerSelectLoop",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_01"
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "TriggerSelectEnd",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_01"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_01"
|
|
}
|
|
},
|
|
"Enable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropAnimState",
|
|
"State": "TriggerSelectLoop",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_02"
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "TriggerSelectEnd",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_02"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_02"
|
|
}
|
|
},
|
|
"Enable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropAnimState",
|
|
"State": "TriggerSelectLoop",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_03"
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "TriggerSelectEnd",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_03"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_03"
|
|
}
|
|
},
|
|
"Enable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropAnimState",
|
|
"State": "TriggerSelectLoop",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_04"
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropTriggerAnimState",
|
|
"AnimStateName": "TriggerSelectEnd",
|
|
"TransitionDuration": 0,
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_04"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
|
|
"FetchType": "SinglePropByPropKey",
|
|
"SinglePropKey": {
|
|
"Custom": true,
|
|
"Key": "BridgeController_04"
|
|
}
|
|
},
|
|
"Enable": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PlayScreenTransfer",
|
|
"Mode": "SwitchOut",
|
|
"CustomTime": 0.5
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ActiveVirtualCamera",
|
|
"LevelAreaCameraKey": {
|
|
"Custom": true,
|
|
"Key": "Maze_Chap01_RotateBridge_CamAnchor"
|
|
},
|
|
"IsActive": false,
|
|
"BlendConfig": {
|
|
"ExportToJson": true,
|
|
"BlendType": "Cut"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PlayScreenTransfer",
|
|
"CustomTime": 0.5
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.ShowTalkUI",
|
|
"ShowDialogControlUI": false
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EndPropInteract"
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "Bridge_Rotate_North"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "Bridge_Rotate_East"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "Bridge_Rotate_South"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "Bridge_Rotate_West"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "Maze_Chap01_RotateBridge_CamAnchor"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "BridgeController_01"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "BridgeController_02"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "BridgeController_03"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Key": "BridgeController_04"
|
|
}
|
|
]
|
|
}
|
|
} |