turnbasedgamedata/Config/LevelOutput/RotatableRegion/RotatableRegion_Floor_40105001.json
2025-02-24 07:50:34 -03:00

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{
"RotatableRegions": [
{
"RegionBlocks": [
"Chap03_CloseView_MAZ_P102_D_BlockData",
"Chap03_CloseView_MAZ_P102_P2_BlockData",
"Chap03_CloseView_MAZ_P102_P3_BlockData",
"Chap03_CloseView_MAZ_P102_P4_BlockData",
"Chap03_CloseView_MAZ_P102_D_Lightprop_BlockData",
"Chap03_CloseView_MAZ_P102_P2_Lightprop_BlockData",
"Chap03_CloseView_MAZ_P102_P4_Lightprop_BlockData",
"Chap03_CloseView_MAZ_P102_CharLight_BlockData"
],
"Airlocks": [],
"Map3DAnchorPosition": {
"X": -121.7,
"Y": 18,
"Z": -72
},
"Map3DPrefabPath": "Stages/OriginalResPos/Chapter03/Prefab/3DMapRoom/Chap03_3DMap_P102_GravityRoom_01.prefab",
"Poses": [
{
"RotationAxis": {
"X": 1
},
"PosePermanentGroups": [
23,
26,
27
],
"PoseGroups": [
22,
23,
26,
27
],
"PoseGroupConfigs": [
{
"GroupID": 22
},
{
"GroupID": 23,
"IsPermanent": true
},
{
"GroupID": 26,
"IsPermanent": true
},
{
"GroupID": 27,
"IsPermanent": true
}
]
},
{
"RotationAxis": {
"X": 1
},
"RotationAngle": 90,
"PosePermanentGroups": [
25
],
"PoseGroups": [
24,
25,
30
],
"PoseGroupConfigs": [
{
"GroupID": 24
},
{
"GroupID": 25,
"IsPermanent": true
},
{
"GroupID": 30
}
]
},
{
"RotationAxis": {
"X": 1
},
"RotationAngle": -90,
"PosePermanentGroups": []
},
{
"RotationAxis": {
"Z": 1
},
"RotationAngle": -90,
"PosePermanentGroups": []
},
{
"RotationAxis": {
"X": 1
},
"RotationAngle": 180,
"PosePermanentGroups": []
},
{
"RotationAxis": {
"Z": 1
},
"RotationAngle": 90,
"PosePermanentGroups": [],
"PoseGroups": [
29
],
"PoseGroupConfigs": [
{
"GroupID": 29
}
]
}
],
"Volumes": [
{
"GroupID": 23,
"InstanceID": 300003,
"PoseIndex0": 1,
"PoseIndex1": 4
},
{
"GroupID": 23,
"InstanceID": 300008,
"PoseIndex0": 1,
"PoseIndex1": 3
}
],
"Chargers": [
{
"GroupID": 25,
"InstanceID": 300001,
"Energy": 2
}
],
"StageRegionID": 4
}
]
}