turnbasedgamedata/Config/Level/LevelInstanceGraph/F20004001/LG_Prop_F20004001_G107_300001.json
2024-10-21 03:16:22 -03:00

104 lines
2.5 KiB
JSON

{
"OnInitSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareFloorSavedValue",
"Name": "Polymer_B2Trash",
"CompareType": "Equal"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "Chap00_CloseView_MAZ_INT_N401_F_BlockData",
"PrefabAlias": "N4_F_Splinter"
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "Chap00_CloseView_MAZ_INT_N401_F_BlockData",
"PrefabAlias": "N4_F_Splinter"
}
],
"EnableState": true
}
]
}
]
}
],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"FromState": "Open",
"FromAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "Chap00_CloseView_MAZ_INT_N401_F_BlockData",
"PrefabAlias": "N4_F_Splinter"
}
]
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"ToState": "Open",
"FromAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "Chap00_CloseView_MAZ_INT_N401_F_BlockData",
"PrefabAlias": "N4_F_Splinter"
}
],
"EnableState": true
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
}
]
}