mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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39 lines
897 B
JSON
39 lines
897 B
JSON
{
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"AIName": "ST_NPCMonster_Master_Chase_MazeSkill",
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"VariableList": [],
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"GlobalVariableList": [
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{
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"$type": "RPG.GameCore.AIVariableString",
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"Value": "Raid_FindPlayer",
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"Name": "CustomStringName",
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"IsPrivate": false
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},
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{
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"$type": "RPG.GameCore.AIVariableFloat",
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"Name": "Int_StateMemory"
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},
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{
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"$type": "RPG.GameCore.AIVariableFloat",
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"Value": 102,
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"Name": "Int_AIStrategy"
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}
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],
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"DecisionList": [],
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"TransitionTable": [],
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"RootState": {
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"Name": "Root",
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"SubStateList": [
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{
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"$type": "RPG.GameCore.StateTreeSubTreeConfig",
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"FilePath": "Config/ConfigAI/Adventure/NPCMonster/ST_NPCMonster_Master_Base.json",
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"Name": "UseBaseStateTree"
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}
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]
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},
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"OnDisable": {
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"$type": "RPG.GameCore.TaskConfig"
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},
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"OnInit": {
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"$type": "RPG.GameCore.TaskConfig"
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}
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} |