turnbasedgamedata/Config/Level/Props/Common/InitLevelGraph_Prop_Common_Shelter_LeaveHint.json
2024-10-21 03:16:22 -03:00

72 lines
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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.PropSetupTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx",
"FetchType": "SinglePropByPropKey",
"SinglePropKey": {
"Custom": true,
"Key": "Maze_Shelter_PropID"
},
"SinglePropID": {
"GroupID": {
"IsDynamic": false,
"FixedValue": {
"Value": 99
}
},
"ID": {
"IsDynamic": false,
"FixedValue": {
"Value": 300001
}
}
}
},
"TargetGroupID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"TargetID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"TargetTypes": [],
"ColliderRelativePath": "CustomTrigger_Spring",
"OnTriggerEnter": [
{
"$type": "RPG.GameCore.ToastPile",
"DescTextID": {
"Hash": -1111848236
}
}
],
"OnTriggerExit": [
{
"$type": "RPG.GameCore.ToastPile",
"DescTextID": {
"Hash": 1982945059
}
}
]
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedString",
"Key": "Maze_Shelter_PropID"
}
]
}
}