mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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155 lines
4.1 KiB
JSON
155 lines
4.1 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByCompareFloorSavedValue",
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"Name": "Scene_Transit",
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"CompareType": "Equal",
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"CompareValue": 1
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"BlockHoyoTags": {
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"List": [
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{
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"Tag": "Stage.Block.CustomState.A",
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"TagHash": 1945658916
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}
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]
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}
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},
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"BlockHoyoTags": {
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"List": [
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{
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"Tag": "Stage.Block.CustomState.B",
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"TagHash": 1945658917
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}
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]
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},
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"Visible": true
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"BlockHoyoTags": {
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"List": [
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{
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"Tag": "Stage.Block.CustomState.A",
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"TagHash": 1945658916
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}
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]
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},
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"Visible": true
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},
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"BlockHoyoTags": {
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"List": [
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{
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"Tag": "Stage.Block.CustomState.B",
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"TagHash": 1945658917
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}
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitFloorSavedValueChangeV2",
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"Name": {
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"Value": "Scene_Transit"
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"Condition": {
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"$type": "RPG.GameCore.ByCompareFloorSavedValue",
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"Name": "Scene_Transit",
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"CompareType": "Equal",
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"OnChange": [
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"List": [
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{
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"Tag": "Stage.Block.CustomState.A",
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"TagHash": 1945658916
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}
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},
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{
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"$type": "RPG.GameCore.BlockSetVisibility",
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"BlockTags": [],
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"BlockHoyoTags": {
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"List": [
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{
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"Tag": "Stage.Block.CustomState.B",
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"TagHash": 1945658917
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}
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]
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},
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"Visible": true
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},
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{
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"$type": "RPG.GameCore.SetStageItemState",
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"ItemList": [
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{
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"BlockAlias": "Chap03_CloseView_MAZ_P302_OperaHouse_02_Z_BlockData",
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"PrefabAlias": "CarpetSide"
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitFloorSavedValueChangeV2",
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"Name": {
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"Value": "CarpetShow"
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"Condition": {
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"$type": "RPG.GameCore.ByCompareFloorSavedValue",
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"Name": "CarpetShow",
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"CompareType": "Equal",
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"CompareValue": 1
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},
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"OnChange": [
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{
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"$type": "RPG.GameCore.SetStageItemState",
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"ItemList": [
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{
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"BlockAlias": "Chap03_CloseView_MAZ_P302_OperaHouse_02_Z_BlockData",
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"PrefabAlias": "CarpetSide"
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}
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]
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}
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]
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}
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]
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}
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],
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"ValueSource": {
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"Values": []
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},
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"Type": "Entity"
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} |