turnbasedgamedata/Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_WGPLevel_01.json
2024-10-21 03:16:22 -03:00

288 lines
7.9 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Custom": true,
"Key": "CaseString"
},
"GoNextImmediately": true
},
{
"$type": "RPG.GameCore.ShowTransitionLoadingUI",
"Name": "Ui.Puzzle.MovieRacing.MovieRacingTransitionDialog"
},
{
"$type": "RPG.GameCore.PlayerRemoteControlOtherEntity",
"SpecialNPCID": 20003,
"PlayerStubAnimation": {
"Value": "LookatPhoneBS"
},
"LevelAreaKey": {
"Custom": true,
"Key": "Born01"
}
},
{
"$type": "RPG.GameCore.PropInitPuzzle",
"BoardPath": {
"Custom": true,
"Key": "GamePrefab"
},
"LocalPosition": {
"X": 0,
"Y": 0,
"Z": 0
},
"PuzzleArea": {
"Custom": true,
"Key": "AreaString"
}
},
{
"$type": "RPG.GameCore.ActiveVirtualCamera",
"LevelAreaCameraKey": {
"Custom": true,
"Key": "CameraName"
},
"BlendConfig": {
"ExportToJson": true,
"BlendType": "Cut",
"UseDefaultBlendCurve": true
},
"DynamicParams": {}
},
{
"$type": "RPG.GameCore.UnLockPlayerControl"
},
{
"$type": "RPG.GameCore.SetGameplayBGMEmotionState",
"StateName": "State_Gameplay_MovieGame_Shoot"
},
{
"$type": "RPG.GameCore.WolfBroGunPlayPuzzleSetupStartupMode"
},
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "WolfGunPlay_GameStart"
},
"GoNextImmediately": true,
"ResetWhenTaskBegin": true
},
{
"$type": "RPG.GameCore.PropStartPuzzle",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"OnStart": [
{
"$type": "RPG.GameCore.TutorialTaskUnlock",
"TriggerParam": {
"Custom": true,
"Key": "TutorialID"
}
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "GameReplay"
},
"WaitOwnerOnly": true,
"GoNextImmediately": true
},
{
"$type": "RPG.GameCore.BlockInputController",
"Enable": true,
"ActionNameList": []
},
{
"$type": "RPG.GameCore.ShowTransitionLoadingUI",
"Name": "Ui.Puzzle.WolfBroShooting.WolfBroShootingTransitionDialog"
},
{
"$type": "RPG.GameCore.PropClosePuzzle"
},
{
"$type": "RPG.GameCore.PropInitPuzzle",
"BoardPath": {
"Custom": true,
"Key": "GamePrefab"
},
"LocalPosition": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.WolfBroGunPlayPuzzleSetupStartupMode",
"Mode": 1
},
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "WolfGunPlay_GameStart"
},
"GoNextImmediately": true,
"ResetWhenTaskBegin": true
},
{
"$type": "RPG.GameCore.BlockInputController",
"ActionNameList": []
},
{
"$type": "RPG.GameCore.PropStartPuzzle",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"OnStart": []
},
{
"$type": "RPG.GameCore.SetGameplayBGMEmotionState",
"StateName": "State_Gameplay_MovieGame_Shoot"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_SpecialVision_01_WolfGunPlay.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_ClockScreen.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_SkillClockBoy.prefab",
"Flags": []
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "GameExit"
},
"WaitOwnerOnly": true,
"GoNextImmediately": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_SpecialVision_01_WolfGunPlay.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_ClockScreen.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_SkillClockBoy.prefab",
"Flags": []
},
{
"$type": "RPG.GameCore.SetGameplayBGMEmotionState",
"StateName": "State_Gameplay_MovieGame_Unbeatable",
"Reset": true
},
{
"$type": "RPG.GameCore.PropClosePuzzle"
},
{
"$type": "RPG.GameCore.PlayerRemoteControlOtherEntity",
"SpecialNPCID": 20003,
"IsCancel": true,
"PlayerStubAnimation": {
"Value": "LookatPhoneBS"
},
"LevelAreaKey": {
"Custom": true,
"Key": "Born01"
}
},
{
"$type": "RPG.GameCore.ActiveVirtualCamera",
"LevelAreaCameraKey": {
"Custom": true,
"Key": "CameraName"
},
"IsActive": false,
"BlendConfig": {
"ExportToJson": true,
"BlendType": "Cut",
"UseDefaultBlendCurve": true
},
"DynamicParams": {}
},
{
"$type": "RPG.GameCore.SetGameplayBGMEmotionState",
"StateName": "State_Gameplay_MovieGame_Shoot",
"Reset": true
},
{
"$type": "RPG.GameCore.LockPlayerControl"
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedString",
"Key": "CameraName"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "GamePrefab"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "CaseString"
},
{
"$type": "RPG.GameCore.SharedString",
"Key": "AreaString"
},
{
"$type": "RPG.GameCore.SharedString",
"Value": "6106",
"Key": "TutorialID"
}
]
},
"Type": "Entity"
}