mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
723 lines
23 KiB
JSON
723 lines
23 KiB
JSON
{
|
|
"OnInitSequece": [
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|
{
|
|
"TaskList": [
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|
{
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|
"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
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|
"TriggerName": "InteractTrigger",
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|
"ButtonsByName": [
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|
"Interact"
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|
],
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|
"ButtonConfigs": [],
|
|
"OverridedValidGuestConfig": {
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|
"FakePlayer": true
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|
}
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.SelectorConfig",
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"State": "ChestLocked",
|
|
"Execute": [
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|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"TriggerName": "InteractTrigger",
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|
"ButtonsByName": [
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|
"Interact"
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|
],
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|
"IsEnable": true
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|
},
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|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Enable": true
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|
},
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|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"Visible": true,
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|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
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|
},
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|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
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|
"Enabled": true,
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|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
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|
},
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|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"Name": {
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|
"Value": "Default"
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|
}
|
|
}
|
|
]
|
|
},
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|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"State": "ChestClosed",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"TriggerName": "InteractTrigger",
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|
"ButtonsByName": [
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"Interact"
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|
],
|
|
"IsEnable": true
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"Enable": true
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|
},
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|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"Visible": true,
|
|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"Enabled": true,
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"Name": {
|
|
"Value": "Default"
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|
}
|
|
}
|
|
]
|
|
},
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|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"State": "ChestUsed",
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|
"Execute": [
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|
{
|
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"$type": "RPG.GameCore.AdvEnableButtons",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"TriggerName": "InteractTrigger",
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|
"ButtonsByName": [
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"Interact"
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|
]
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|
},
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|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
|
|
},
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|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
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|
}
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|
]
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|
},
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|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"State": "Hidden",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
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"Interact"
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|
]
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"SpecifiedRelativePaths": [],
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
}
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|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.AdvOnButtonPressed",
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"ButtonName": "Interact",
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|
"OnPressedCallback": [
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|
{
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"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
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"Value": "Clt_OnInteract"
|
|
},
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SelectorConfig",
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "ChestLocked",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.ToastPile",
|
|
"DescTextKey": {
|
|
"Custom": true,
|
|
"Key": "MDString_HintTextmap"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked_Lod0.prefab",
|
|
"Flags": []
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffectList",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"EffectList": [
|
|
{
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Trigger.prefab",
|
|
"AttachPoint": "Root",
|
|
"PositionOffset": {
|
|
"X": 0,
|
|
"Y": -0.5,
|
|
"Z": 0
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.2
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffectList",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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|
},
|
|
"EffectList": [
|
|
{
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_PropBlockade_Idle_Locked_Lod0.prefab",
|
|
"AttachPoint": "Root",
|
|
"PositionOffset": {
|
|
"X": 0,
|
|
"Y": -0.5,
|
|
"Z": 0
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateExecute",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "ChestClosed",
|
|
"Execute": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide",
|
|
"CompareValue": "Server"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 112131
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestClosed",
|
|
"ToState": "ChestUsed"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"ToState": "ChestLocked",
|
|
"FromAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Interact"
|
|
],
|
|
"IsEnable": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.5
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Enable": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"Visible": true,
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"Enabled": true,
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Name": {
|
|
"Value": "Default"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"ToState": "ChestClosed",
|
|
"FromAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.5
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Interact"
|
|
],
|
|
"IsEnable": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Enable": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"Visible": true,
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"Enabled": true,
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"Name": {
|
|
"Value": "Default"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"ToState": "ChestUsed",
|
|
"FromAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Interact"
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AnimSetParameter",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ParameterName": "TriggerDissolve",
|
|
"ParameterType": "Bool",
|
|
"Value": 1
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
|
|
"ToState": "Hidden",
|
|
"FromAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Interact"
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropSetVisibility",
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropEnableCollider",
|
|
"OPType": "ColliderOnly",
|
|
"SpecifiedRelativePaths": [],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.EnableBillboard",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveNavMeshState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
],
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_DebugShow01"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "Hidden",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "Hidden",
|
|
"ToState": "ChestClosed"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestClosed",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestClosed",
|
|
"ToState": "Hidden"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_DebugShow02"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestLocked",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestLocked",
|
|
"ToState": "ChestClosed"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "ChestClosed",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "ChestClosed",
|
|
"ToState": "ChestLocked"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedString",
|
|
"Value": "MazeText_MazeCommon_ChestLockedHint",
|
|
"Key": "MDString_HintTextmap"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity"
|
|
} |