mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
316 lines
9.7 KiB
JSON
316 lines
9.7 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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{
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{
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"TaskList": [
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{
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{
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{
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"EffectList": [
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{
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{
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{
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"TaskList": [
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{
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{
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{
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"EffectList": [
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{
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_SparkleMask_02_Loop_Lod0.prefab",
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"Flags": []
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{
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"$type": "RPG.GameCore.WaitSecond",
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"Value": 0.5
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},
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{
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"$type": "RPG.GameCore.PropSetVisibility",
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"Visible": true,
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]
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"ToState": "Open",
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"OnChange": [
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{
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"Visible": true,
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"TargetType": {
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}
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},
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{
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"$type": "RPG.GameCore.PropEnableCollider",
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"Enabled": true,
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{
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"EffectList": [
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{
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEvent",
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"EventName": {
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"Value": "Clt_TriggerDebug"
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"OnEvent": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"Cases": [
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{
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"Case": "Hidden",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvClientChangePropState",
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"TargetType": {
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"FromState": "Hidden"
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "Open",
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{
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"TargetType": {
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"InstanceID": {
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"Values": []
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} |