mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
361 lines
15 KiB
JSON
361 lines
15 KiB
JSON
{
|
|
"OnInitSequece": [],
|
|
"OnStartSequece": [
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "Hit",
|
|
"IsEnter": true,
|
|
"IsListenAllLayer": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 5
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 5
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 7
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 7
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 8
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 8
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 9
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByCompareFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"CompareType": "Equal",
|
|
"CompareValue": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 9
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 10
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimStateChange",
|
|
"StateName": "HitDownAs",
|
|
"IsEnter": true,
|
|
"IsListenAllLayer": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SetFloorCustomFloat",
|
|
"Name": {
|
|
"Value": "EasterC1_AllHit"
|
|
},
|
|
"Value": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": []
|
|
},
|
|
"Type": "Entity"
|
|
} |