turnbasedgamedata/Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_MazeBridge_01.json
2024-10-21 03:16:22 -03:00

316 lines
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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetWavingBlockControl",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FloorID": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAK",
"FixedValues": [],
"DynamicHashes": [
-1740654139
]
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Closed"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"GroupName": "Closed"
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_penocony_gameplay_road"
},
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Open"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"GroupName": "Open"
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "CltSrv_TriggerClose"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1100
}
}
}
],
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "CltSrv_TriggerOpen"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1010
}
}
}
],
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityServerEvent"
},
{
"$type": "RPG.GameCore.ChangePropState"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityServerEvent"
},
{
"$type": "RPG.GameCore.ChangePropState"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"FromAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Closed"
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"GroupName": "Closed"
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_OnClosed"
},
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_penocony_gameplay_road"
},
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"ToState": "Open",
"FromAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.SetNavMeshState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Name": {
"Value": "Open"
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_penocony_gameplay_road_stop"
},
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AdvSetColliderGroupState",
"GroupName": "Open"
},
{
"$type": "RPG.GameCore.TriggerEntityEvent",
"EventName": {
"Value": "Clt_OnOpen"
},
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_EnableAirwall"
},
"OnEvent": [
{
"$type": "RPG.GameCore.AdvSetColliderLayerState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Layer": "AirWallColliderLayer",
"Enable": true
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_DisableAirwall"
},
"OnEvent": [
{
"$type": "RPG.GameCore.AdvSetColliderLayerState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Layer": "AirWallColliderLayer"
}
]
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedInt",
"Value": 4,
"Key": "FloorID"
}
]
},
"Type": "Entity"
}