mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
444 lines
15 KiB
JSON
444 lines
15 KiB
JSON
{
|
|
"OnInitSequece": [],
|
|
"OnStartSequece": [
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerPose01"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState02",
|
|
"ToState": "CustomState01",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState03",
|
|
"ToState": "CustomState01",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState04",
|
|
"ToState": "CustomState01",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState05",
|
|
"ToState": "CustomState01",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerPose02"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState01",
|
|
"ToState": "CustomState02",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState03",
|
|
"ToState": "CustomState02",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState04",
|
|
"ToState": "CustomState02",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState05",
|
|
"ToState": "CustomState02",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerPose03"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState01",
|
|
"ToState": "CustomState03",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState02",
|
|
"ToState": "CustomState03",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState04",
|
|
"ToState": "CustomState03",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState05",
|
|
"ToState": "CustomState03",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerPose04"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState01",
|
|
"ToState": "CustomState04",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState02",
|
|
"ToState": "CustomState04",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState03",
|
|
"ToState": "CustomState04",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState05",
|
|
"ToState": "CustomState04",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"IsLoop": true,
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerPose05"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState01",
|
|
"ToState": "CustomState05",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState02",
|
|
"ToState": "CustomState05",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState03",
|
|
"ToState": "CustomState05",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvClientChangePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"FromState": "CustomState04",
|
|
"ToState": "CustomState05",
|
|
"CanChangeServerProp": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"InstanceID": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": []
|
|
},
|
|
"Type": "Entity"
|
|
} |