mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
300 lines
8.3 KiB
JSON
300 lines
8.3 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState"
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider3"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState04",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState05",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState06",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState07",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState08",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider2"
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState09",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState08",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider2"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState02",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider3"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState01",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState03",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState04",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState05",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState06",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState07",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitPropStateChange",
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"FromAnyState": true,
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"ToState": "CustomState09",
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"OnChange": [
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{
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"$type": "RPG.GameCore.AdvSetColliderGroupState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"GroupName": "Collider1"
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}
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]
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}
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]
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}
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],
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"ValueSource": {
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"Values": []
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},
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"Type": "Entity"
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} |