turnbasedgamedata/Config/Level/GroupGraph/F10341001/Group_F10341001_G263.json
2024-10-21 03:16:22 -03:00

294 lines
9.1 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorSavedValueChangeV2",
"Name": {
"Value": "ClockToyPuzzleBlockState"
},
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
"Name": {
"Value": "ClockToyPuzzleBlockState"
}
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
}
],
"EnableState": true
},
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
}
],
"EnableState": true
},
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
],
"EnableState": true
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
"Name": {
"Value": "ClockToyPuzzleBlockState"
}
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
}
],
"EnableState": true
},
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
}
],
"EnableState": true
},
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_01"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_02"
},
{
"BlockAlias": "A",
"PrefabAlias": "ClockBoxPuzzleBlock_03"
}
],
"EnableState": true
}
]
}
]
}
]
}
],
"Type": "Group"
}