2024-10-21 03:16:22 -03:00

59 lines
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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorSavedValueChange",
"Name": "G32_State",
"Condition": {
"$type": "RPG.GameCore.ByCompareFloorSavedValue",
"Name": "G32_State",
"CompareType": "Equal",
"CompareValue": 1
},
"OnChange": [
{
"$type": "RPG.GameCore.ChangeGroupState"
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorSavedValueChange",
"Name": "G32_State",
"Condition": {
"$type": "RPG.GameCore.ByCompareFloorSavedValue",
"Name": "G32_State",
"CompareType": "Equal",
"CompareValue": 2
},
"OnChange": [
{
"$type": "RPG.GameCore.ChangeGroupState"
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitServerGroupStateChange"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitServerGroupStateChange"
}
]
}
],
"Type": "Group"
}