2024-10-21 03:16:22 -03:00

108 lines
2.4 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.RogueAdventureRoomRayProcess",
"RayModule1": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorA"
},
"RayModule2": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorB"
},
"RayModule3": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorC"
},
"RayModule4": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorD"
},
"RayModule5": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorE"
},
"RayModule6": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorF"
},
"RayModule7": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorG"
},
"RayModule8": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorH"
},
"AnchorMiddle": {
"Value": "LevelArea_P80200_F80200008_G4,AnchorMiddle"
},
"RaySpeed": 500,
"HitRadius": 0.5,
"PositionScore": [
0,
0,
2,
8,
10
],
"TurnModuleNum": [
3,
4,
5,
6,
7,
7
],
"TurnMinScore": [
18,
28,
36,
38,
46,
46
],
"PreSightTime": 2,
"ShotTime": 1,
"HomeingTime": 1,
"EffectTimeScale": 4,
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_Rogue_Hit_Big.prefab"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.RogueDLC1Dot3AdventureRoomProcess",
"OnSettleFinish": [
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "RayRoomFinish"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitRogueAdventureRoomStop"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitRogueAdventureRoomStart"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitRogueAdventureRoomFirstEnter"
}
]
}
],
"ValueSource": {
"Values": []
}
}