mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
117 lines
3.6 KiB
JSON
117 lines
3.6 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
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"FetchType": "SingleNpcByOwnerGroupAndID",
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"NpcIDInOwnerGroup": {
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"FixedValue": {
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"Value": 400001
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}
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}
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},
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"IsAttachToTargetEntity": true,
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Castorice_01_Standby_Lod0.prefab",
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"SubObjectModifyDataList": []
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.RegionEraStateChangeListener",
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"OnSwitchToState1": [
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{
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"$type": "RPG.GameCore.PPFilterStackEffect",
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"Active": false,
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"PriorityGroup": "MazeGroupHigh",
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"Priority": "High",
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"StartRate": 0.5,
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"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
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"MuteAudioEvent": true,
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"IsDistanceAttenuationOn": true,
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"Targets": [
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400001
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]
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},
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"MaxAttenuationDistance": 15
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}
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],
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"OnSwitchToState2": [
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{
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"$type": "RPG.GameCore.PPFilterStackEffect",
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"PriorityGroup": "MazeGroupHigh",
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"Priority": "High",
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"StartRate": 0.5,
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"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
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"MuteAudioEvent": true,
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"IsDistanceAttenuationOn": true,
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"Targets": [
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400001
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]
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},
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"MaxAttenuationDistance": 15
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByRegionEraState"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.PPFilterStackEffect",
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"Active": false,
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"PriorityGroup": "MazeGroupHigh",
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"Priority": "High",
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"StartRate": 0.5,
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"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
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"MuteAudioEvent": true,
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"IsDistanceAttenuationOn": true,
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"Targets": [
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400001
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]
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},
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"MaxAttenuationDistance": 15
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.PPFilterStackEffect",
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"PriorityGroup": "MazeGroupHigh",
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"Priority": "High",
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"StartRate": 0.5,
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"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
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"MuteAudioEvent": true,
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"IsDistanceAttenuationOn": true,
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"Targets": [
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400001
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]
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},
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"MaxAttenuationDistance": 15
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}
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]
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}
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]
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}
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],
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"Type": "Group"
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} |