turnbasedgamedata/Config/Level/GroupGraph/F20413001/Group_F20413001_G125.json
2025-02-24 07:50:34 -03:00

117 lines
3.6 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvNpcEx",
"FetchType": "SingleNpcByOwnerGroupAndID",
"NpcIDInOwnerGroup": {
"FixedValue": {
"Value": 400001
}
}
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Castorice_01_Standby_Lod0.prefab",
"SubObjectModifyDataList": []
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.RegionEraStateChangeListener",
"OnSwitchToState1": [
{
"$type": "RPG.GameCore.PPFilterStackEffect",
"Active": false,
"PriorityGroup": "MazeGroupHigh",
"Priority": "High",
"StartRate": 0.5,
"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
"MuteAudioEvent": true,
"IsDistanceAttenuationOn": true,
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"Targets": [
400001
]
},
"MaxAttenuationDistance": 15
}
],
"OnSwitchToState2": [
{
"$type": "RPG.GameCore.PPFilterStackEffect",
"PriorityGroup": "MazeGroupHigh",
"Priority": "High",
"StartRate": 0.5,
"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
"MuteAudioEvent": true,
"IsDistanceAttenuationOn": true,
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"Targets": [
400001
]
},
"MaxAttenuationDistance": 15
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByRegionEraState"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.PPFilterStackEffect",
"Active": false,
"PriorityGroup": "MazeGroupHigh",
"Priority": "High",
"StartRate": 0.5,
"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
"MuteAudioEvent": true,
"IsDistanceAttenuationOn": true,
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"Targets": [
400001
]
},
"MaxAttenuationDistance": 15
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PPFilterStackEffect",
"PriorityGroup": "MazeGroupHigh",
"Priority": "High",
"StartRate": 0.5,
"AssetPath": "EnviroSystem/PostProcessFilterAsset/CastoriceFilter.asset",
"MuteAudioEvent": true,
"IsDistanceAttenuationOn": true,
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"Targets": [
400001
]
},
"MaxAttenuationDistance": 15
}
]
}
]
}
],
"Type": "Group"
}