turnbasedgamedata/Config/Level/GroupGraph/F20332001/Group_F20332001_G119.json
2025-02-24 07:50:34 -03:00

323 lines
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JSON

{
"OnInitSequece": [
{
"TaskList": []
}
],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState",
"InstanceID": 300001
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 1
}
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 2
}
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 3
}
}
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitFloorCustomValueChange",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
}
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState",
"InstanceID": 300001
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_MovePrev"
},
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300001
]
}
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState",
"InstanceID": 300001
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState01",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_MoveNext"
},
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300001
]
}
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState03",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_MovePrev"
},
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300001
]
}
}
]
}
]
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState",
"InstanceID": 300001
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "CustomState02",
"OnSuccess": [
{
"$type": "RPG.GameCore.TriggerEntityEventV2",
"EventName": {
"Value": "Clt_MoveNext"
},
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300001
]
}
}
]
}
]
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEventV2",
"EventName": {
"Value": "Clt_OnUseFinish"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
}
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 2
}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 2
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 3
}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"FixedValue": {
"Value": 3
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.SetFloorCustomFloat",
"Name": {
"Value": "FCV_Vol_Out_01"
},
"Value": {
"FixedValue": {
"Value": 2
}
}
}
]
}
]
}
],
"TargetType": {
"$type": "RPG.GameCore.GroupFetchLocalTarget",
"TargetType": "Prop",
"Targets": [
300002
]
}
}
]
}
],
"Type": "Group"
}