mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-12 06:56:01 +08:00
323 lines
10 KiB
JSON
323 lines
10 KiB
JSON
{
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"OnInitSequece": [
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{
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"TaskList": []
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}
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],
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"OnStartSequece": [
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState",
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"InstanceID": 300001
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 1
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 3
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}
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}
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitFloorCustomValueChange",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"OnChange": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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}
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 1
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState",
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"InstanceID": 300001
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.TriggerEntityEventV2",
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"EventName": {
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"Value": "Clt_MovePrev"
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},
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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}
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}
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]
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 2
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState",
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"InstanceID": 300001
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState01",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.TriggerEntityEventV2",
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"EventName": {
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"Value": "Clt_MoveNext"
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},
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState03",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.TriggerEntityEventV2",
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"EventName": {
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"Value": "Clt_MovePrev"
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},
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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}
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}
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]
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 3
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefPropState",
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"InstanceID": 300001
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.PropStateCaseContainer",
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"Case": "CustomState02",
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.TriggerEntityEventV2",
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"EventName": {
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"Value": "Clt_MoveNext"
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},
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300001
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]
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}
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitEntityEventV2",
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"EventName": {
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"Value": "Clt_OnUseFinish"
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},
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"OnEvent": [
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{
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"$type": "RPG.GameCore.GenericSwitchCase",
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"SwitchRef": {
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"$type": "RPG.GameCore.SwitchRefFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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}
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},
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"Cases": [
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 1
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 2
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 3
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.NumberCaseContainer",
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"Case": {
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"FixedValue": {
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"Value": 3
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}
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},
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"OnSuccess": [
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{
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"$type": "RPG.GameCore.SetFloorCustomFloat",
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"Name": {
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"Value": "FCV_Vol_Out_01"
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},
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"Value": {
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"FixedValue": {
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"Value": 2
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}
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}
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}
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]
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}
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]
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}
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],
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"TargetType": {
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"$type": "RPG.GameCore.GroupFetchLocalTarget",
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"TargetType": "Prop",
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"Targets": [
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300002
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]
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}
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}
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]
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}
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],
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"Type": "Group"
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} |