mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
242 lines
6.5 KiB
JSON
242 lines
6.5 KiB
JSON
{
|
|
"OnInitSequece": [
|
|
{
|
|
"TaskList": []
|
|
}
|
|
],
|
|
"OnStartSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitFloorSavedValueChangeV2",
|
|
"Name": {
|
|
"Value": "FSV_498"
|
|
},
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
|
|
"Name": {
|
|
"Value": "FSV_498"
|
|
}
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Open"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Open"
|
|
}
|
|
],
|
|
"EnableState": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
|
|
"Name": {
|
|
"Value": "FSV_498"
|
|
}
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Open"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Open"
|
|
}
|
|
],
|
|
"EnableState": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitFloorSavedValueChangeV2",
|
|
"Name": {
|
|
"Value": "FSV_498_01"
|
|
},
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
|
|
"Name": {
|
|
"Value": "FSV_498_01"
|
|
}
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Close"
|
|
}
|
|
],
|
|
"EnableState": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Close"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefFloorSavedValue",
|
|
"Name": {
|
|
"Value": "FSV_498_01"
|
|
}
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Close"
|
|
}
|
|
],
|
|
"EnableState": true
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.SetStageItemState",
|
|
"ItemList": [
|
|
{
|
|
"BlockAlias": "Block_E",
|
|
"PrefabAlias": "Bar_Close"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Type": "Group"
|
|
} |