turnbasedgamedata/Config/GamePlay/MonsterSneakConst.json
2024-10-21 03:16:22 -03:00

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{
"ExposedDistance": 2,
"LockDistance": 15,
"DelayExposedTime": 2,
"ExposedTiming": "InAttack",
"AddSpecialVisionCountEffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MAZ_RecoverGC.prefab",
"SneakEffects": [
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_DepthMask.prefab",
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_Overlay.prefab"
],
"AddSneakEffects": [
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_DepthMask.prefab",
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_Overlay.prefab",
"Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_hint.prefab"
],
"DissolveEffect": "Effects/Eff_Prefab/Eff_Common/Eff_Common_InvisibleMonster_DepthMask.prefab"
}