mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
3180 lines
93 KiB
JSON
3180 lines
93 KiB
JSON
{
|
|
"AbilityList": [
|
|
{
|
|
"Name": "Avatar_Yanqing_00_Skill01_Phase01",
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|
"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Yanqing_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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|
},
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"AbilityName": {
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"Value": "Avatar_Yanqing_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 1
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},
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.0009999999
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}
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},
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 2.5
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.0787
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.139
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}
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}
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},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.62
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.706
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.055999998
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_Skill01_02.prefab"
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},
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_Skill01_03.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.099
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"BlurRadius": 1,
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"Iteration": 3,
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"BlurStart": 0.1,
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"BlurFeather": 0.4
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.149
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Active": false
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.65
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsContainModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "MAvatar_Yanqing_00_BonusTargetMark"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle",
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"AnimStateName": "StandBy",
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"ForceStart": true
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},
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{
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"$type": "RPG.GameCore.MoveToTargetPosition",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0
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}
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}
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.74
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle",
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"AnimStateName": "StandBy"
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}
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]
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}
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]
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},
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{
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"Name": "Avatar_Yanqing_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.RemoveModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"ModifierName": {
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"Value": "MAvatar_Yanqing_00_BonusTargetMark"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.253
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"StanceValue": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"HitSplitRatio": {
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"FixedValue": {
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"Value": 0.5
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit_H",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_Skill01_Hit.prefab",
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"HitEffectHeight": 1.3,
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"HitTimeSlowType": "Puncture",
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"HitPosHeight": 1.6,
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"HitAngleHorizontal": 45,
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"HitAngleVertical": -90
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.362
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"StanceValue": {
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"HitSplitRatio": {
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"Value": 0.25
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_Skill01_02_Hit.prefab",
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"HitEffectHeight": 1,
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"HitPosHeight": 0.8
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},
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"CanTriggerLastKill": true
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"Value": 0.422
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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}
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"StanceValue": {
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]
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"HitSplitRatio": {
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"FixedValue": {
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"Value": 0.25
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit_H",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_Skill01_03_Hit.prefab",
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"HitEffectHeight": 1,
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"HitPosHeight": 0.8
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},
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"CanTriggerLastKill": true
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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},
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{
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"Name": "Avatar_Yanqing_00_Skill02_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Yanqing_00_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Yanqing_00_Skill02_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 1
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},
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.01
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}
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},
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"MovingRangeList": []
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},
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{
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"$type": "RPG.GameCore.StartAim",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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}
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"FixedValue": {
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"Value": 0.095
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.347
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Duration": 0.2,
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"BlurRadius": 0.8,
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|
"Iteration": 4,
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"BlurFeather": 0.2
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},
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|
{
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|
"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.6
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}
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|
}
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},
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|
{
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|
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"IsRevert": true,
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|
"FadeDuration": 0.4
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|
},
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|
{
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|
"$type": "RPG.GameCore.WaitAnimState",
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|
"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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|
"Value": 0.7
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}
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}
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},
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{
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"$type": "RPG.GameCore.StopAim"
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},
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|
{
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|
"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsContainModifier",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
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},
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|
"ModifierName": {
|
|
"Value": "MAvatar_Yanqing_00_BonusTargetMark"
|
|
}
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|
},
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|
"SuccessTaskList": [
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{
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|
"$type": "RPG.GameCore.TriggerAnimState",
|
|
"AnimLogicState": "Idle",
|
|
"AnimStateName": "StandBy",
|
|
"ForceStart": true
|
|
}
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|
],
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|
"FailedTaskList": [
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{
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|
"$type": "RPG.GameCore.TriggerAnimState",
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|
"AnimLogicState": "Idle",
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|
"AnimStateName": "StandBy"
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|
}
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|
]
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|
}
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|
]
|
|
},
|
|
{
|
|
"Name": "Avatar_Yanqing_00_Skill02_Phase02",
|
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