mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
2112 lines
64 KiB
JSON
2112 lines
64 KiB
JSON
{
|
|
"AbilityList": [
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|
{
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|
"Name": "Avatar_PlayerBoy_30_Skill01_Phase01",
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|
"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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|
},
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|
"OnStart": [
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|
{
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|
"$type": "RPG.GameCore.TriggerAbility",
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|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"AbilityName": {
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|
"Value": "Avatar_PlayerBoy_30_Skill01_Camera"
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|
},
|
|
"IsSkillPerform": true
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|
},
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|
{
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|
"$type": "RPG.GameCore.TriggerAbility",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"AbilityName": {
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"Value": "Avatar_PlayerBoy_30_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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|
"TargetType": "AbilityTargetEntity"
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|
},
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{
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|
"$type": "RPG.GameCore.TriggerAnimState",
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|
"AnimStateName": "Skill01",
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|
"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.859
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_PlayerBoy_30_Skill01_Phase02",
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|
"TargetInfo": {
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|
"TargetType": "SkillTargetEntityList"
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|
},
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|
"OnStart": [
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{
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|
"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.464
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}
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}
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},
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{
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"$type": "RPG.GameCore.NewFireProjectile",
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"NewProjectile": {
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"$type": "RPG.GameCore.RandomTraceProjectileData",
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"TurnSpeed": 300,
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"StartDirction": {
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"X": 75,
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"Y": 5,
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"Z": 170
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},
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"FlySpeed": 24,
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill01_Hit01.prefab",
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"AttachPoint": "Weapon_00_JNT",
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"AttachOffset": {
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"X": -0.12,
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"Z": 0.26
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},
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"TargetAttachPoint": "SelectRoot",
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"IgnoreTargetHitbox": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill01_Trail.prefab",
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"FlyEffectFadeOut": true,
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"WriteProgressToEffectAnimator": true
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},
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"StanceValue": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit",
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"HitEffectHeight": 1,
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"HitTimeSlowType": "Impact"
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},
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"CanTriggerLastKill": true
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "OneShake_Normal_03s_XY",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.5,
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"ShakeDir": {
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"X": 0.1,
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"Z": 0.3
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}
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}
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}
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}
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],
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"WaitProjectileFinish": true
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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},
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{
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"Name": "Avatar_PlayerBoy_30_Skill02_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.SyncCharLightAndCameraDir"
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},
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{
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"$type": "RPG.GameCore.SetSkillTargetFormationByPos",
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"CustomTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"CustomCenterTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamCenter"
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},
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"TargetFormation": {}
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
|
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"AbilityName": {
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"Value": "Avatar_PlayerBoy_30_Skill02_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_PlayerBoy_30_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill02"
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},
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{
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"$type": "RPG.GameCore.HideLevelStage",
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"IsHide": true
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.484
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}
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}
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},
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{
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"$type": "RPG.GameCore.HideLevelStage"
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"TargetIntensity": 0.2
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.856
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}
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}
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"IsRevert": true,
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"FadeDuration": 0.4
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.98
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsTargetValid",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "BattleEvent60021"
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|
},
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|
"AliveOnly": true
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "BattleEvent60021"
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},
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"ModifierName": {
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"Value": "MAvatar_MissionBattleEvent60021_TriggerBESkill"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitTimelineFinish",
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"TimelineName": "Camera/TimeLine/Avatar/Character_PlayerBoy_30_Skill02_TimeLine.playable"
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|
},
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{
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"$type": "RPG.GameCore.HideLevelStage"
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},
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{
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|
"$type": "RPG.GameCore.SyncCharLightAndCameraDir",
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|
"IsSync": false
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},
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{
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|
"$type": "RPG.GameCore.SetTeamFormation",
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|
"Team": "TeamLight",
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"FormationType": "LightTeamNormal"
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|
},
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{
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"$type": "RPG.GameCore.SetCharacterAnimFollow",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterServant"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterServant"
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},
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"AnimLogicState": "Idle"
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}
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]
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},
|
|
{
|
|
"Name": "Avatar_PlayerBoy_30_Skill02_Phase02",
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|
"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.621
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}
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}
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},
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{
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"$type": "RPG.GameCore.IncludeTaskListTemplate",
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"Name": "PlayerBoy_30_TryCreateServant"
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},
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{
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"$type": "RPG.GameCore.ModifySPNew",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AddRatio": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitTimelineFinish",
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"TimelineName": "Camera/TimeLine/Avatar/Character_PlayerBoy_30_Skill02_TimeLine.playable"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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],
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"DynamicValues": {
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"Floats": {
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"-1323230253": {},
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"446387248": {}
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}
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}
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},
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{
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"Name": "Avatar_PlayerBoy_30_Skill21_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
|
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.SyncCharLightAndCameraDir"
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},
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{
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"$type": "RPG.GameCore.SetSkillTargetFormationByPos",
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"CustomTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"CustomCenterTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "LightTeamCenter"
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},
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"TargetFormation": {}
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_PlayerBoy_30_Skill21_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_PlayerBoy_30_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.SetCharacterAnimFollow",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterServant"
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},
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"FollowTarget": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill02_B"
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},
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{
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"$type": "RPG.GameCore.HideLevelStage",
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"IsHide": true
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02_B",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.484
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}
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}
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},
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{
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"$type": "RPG.GameCore.HideLevelStage"
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"TargetIntensity": 0.2
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill02_B",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.856
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}
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}
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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"IsRevert": true,
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"FadeDuration": 0.4
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},
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{
|
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"$type": "RPG.GameCore.WaitTimelineFinish",
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"TimelineName": "Camera/TimeLine/Avatar/Character_PlayerBoy_30_Skill02_TimeLine.playable"
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},
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{
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"$type": "RPG.GameCore.HideLevelStage"
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},
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{
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|
"$type": "RPG.GameCore.SyncCharLightAndCameraDir",
|
|
"IsSync": false
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|
},
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|
{
|
|
"$type": "RPG.GameCore.SetTeamFormation",
|
|
"Team": "TeamLight",
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|
"FormationType": "LightTeamNormal"
|
|
},
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|
{
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|
"$type": "RPG.GameCore.SetCharacterAnimFollow",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "CasterServant"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "CasterServant"
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},
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|
"AnimLogicState": "Idle"
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|
}
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|
]
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|
},
|
|
{
|
|
"Name": "Avatar_PlayerBoy_30_Skill21_Phase02",
|
|
"TargetInfo": {
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|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02_B",
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|
"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.621
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}
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}
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|
},
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|
{
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|
"$type": "RPG.GameCore.HealHP",
|
|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "CasterServant"
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|
},
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|
"FormulaType": "HealByTargetMaxHP",
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|
"HealPercentage": {
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|
"IsDynamic": true,
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|
"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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|
},
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|
"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
|
|
},
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|
"DisplayData": {
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"UIMessageHeight": 4.5,
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"HorizontalOffset": 1,
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"DitherRangeX": 0,
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"DitherRangeY": 0
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}
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},
|
|
{
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|
"$type": "RPG.GameCore.SetDynamicValueByAddValue",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster.GetServant"
|
|
},
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|
"Key": {
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|
"Value": "CurEnergy"
|
|
},
|
|
"AddValue": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
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|
"OpCodes": "AQAAAAQR",
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"FixedValues": [
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{
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"Value": 100
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}
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],
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"DynamicHashes": [
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]
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}
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|
},
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|
"ContextScope": "TargetEntity"
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|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitTimelineFinish",
|
|
"TimelineName": "Camera/TimeLine/Avatar/Character_PlayerBoy_30_Skill02_TimeLine.playable"
|
|
},
|
|
{
|
|
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