turnbasedgamedata/Config/ConfigAbility/Avatar/Avatar_JingYuan_00_Ability.json
2025-04-07 09:10:56 -03:00

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JSON

{
"AbilityList": [
{
"Name": "Avatar_JingYuan_00_Skill01_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0.25
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_JingYuan_00_Skill01_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_JingYuan_00_Skill01_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
"FixedValue": {
"Value": 1.2
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.155
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.215
}
}
},
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "TeamFormation"
},
"OffsetTargetDistance": {
"FixedValue": {
"Value": 0
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.8
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.841
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.15
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"BlurRadius": 1,
"Iteration": 3,
"BlurStart": 0.1,
"BlurFeather": 0.4
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.215
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Active": false
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
}
}
]
},
{
"Name": "Avatar_JingYuan_00_Skill01_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
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"Value": 0.247
}
}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Thunder"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
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"FixedValues": [],
"DynamicHashes": [
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]
}
},
"StanceValue": {
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"PostfixExpr": {
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"FixedValues": [],
"DynamicHashes": [
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}
},
"HitSplitRatio": {
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"Value": 0.45
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"AttackType": "Normal",
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Skill01_Hit.prefab",
"HitEffectHeight": 1,
"HitTimeSlowType": "Puncture",
"HitPosHeight": 1,
"HitAngleHorizontal": -60,
"HitAngleVertical": 30
},
"DisplayData": {
"UIMessageHeight": 1,
"DitherRangeX": 0.01,
"DitherRangeY": 0.01
}
},
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
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]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.418
}
}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
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"DamageType": {
"DamageType": "Thunder"
},
"DamagePercentage": {
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"FixedValues": [],
"DynamicHashes": [
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}
},
"StanceValue": {
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"PostfixExpr": {
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"FixedValues": [],
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}
},
"HitSplitRatio": {
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"Value": 0.55
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"AttackType": "Normal",
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Skill01_Hit02.prefab",
"HitEffectHeight": 1.3,
"HitTimeSlowType": "Puncture",
"HitPosHeight": 1.3,
"HitAngleHorizontal": 45,
"HitAngleVertical": 30
},
"CanTriggerLastKill": true,
"DisplayData": {
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"DitherRangeX": 0.01,
"DitherRangeY": 0.01
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
},
{
"Name": "Avatar_JingYuan_00_Skill02_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
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"TargetType": "DarkTeamCenter"
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_JingYuan_00_Skill02_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_JingYuan_00_Skill02_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.MoveToTargetList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill02",
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "DarkTeamCenter"
},
"OffsetTargetDistance": {
"FixedValue": {
"Value": 4
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.029
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.09
}
}
},
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "TeamFormation"
},
"IgnoreRadius": true,
"OffsetTargetDistance": {
"FixedValue": {
"Value": 0
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.784
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.87
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.1
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.3,
"FadeDuration": 0.55
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.65
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
}
}
]
},
{
"Name": "Avatar_JingYuan_00_Skill02_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.363
}
}
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MAvatar_JingYuan_00_BattleEvent_ATKCount"
},
"MaxLayer": {
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"PostfixExpr": {
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},
"LayerAddWhenStack": {
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}
}
},
{
"$type": "RPG.GameCore.SetDynamicValueByModifierValue",
"ModifierName": "MAvatar_JingYuan_00_BattleEvent_ATKCount",
"ValueType": "Layer",
"Multiplier": {
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}
},
"DynamicKey": "EnergyBar_ATKCount"
},
{
"$type": "RPG.GameCore.SetDynamicValue",
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},
"DynamicKey": {
"Value": "EnergyBar_ATKCountSum"
}
},
{
"$type": "RPG.GameCore.SetEnergyBarState",
"Active": "True",
"BarType": 4,
"CurrentState": "Normal",
"CD": {
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"Value": 0
}
},
"IconPath": "SpriteOutput/BuffIcon/Inlevel/Avatar/Icon1204Passive.png",
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}
},
{
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},
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},
"ByRandom": true,
"TaskList": [
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},
"IsShow": true
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{
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},
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},
{
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}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
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},
"AttackProperty": {
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"DamageType": {
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"StanceValue": {
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},
"HitSplitRatio": {
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},
"SPHitRatio": {
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},
"AttackType": "BPSkill",
"HitAnimation": "Hit_H",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Skill02_Hit01.prefab",
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},
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{
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},
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},
"AttackType": "BPSkill",
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},
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},
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},
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