mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
3881 lines
123 KiB
JSON
3881 lines
123 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_JingYuan_00_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 0.25
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_JingYuan_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_JingYuan_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 1.2
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}
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"Value": 0.155
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}
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"Value": 0.215
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}
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}
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},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0
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}
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"NormalizedTimeStart": {
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"Value": 0.8
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"Value": 0.841
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.15
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"BlurRadius": 1,
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"Iteration": 3,
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"BlurStart": 0.1,
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"BlurFeather": 0.4
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.215
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Active": false
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_JingYuan_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"FixedValue": {
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"Value": 0.247
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Thunder"
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},
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"DamagePercentage": {
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"StanceValue": {
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"HitSplitRatio": {
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"FixedValue": {
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"Value": 0.45
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"AttackType": "Normal",
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Skill01_Hit.prefab",
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"HitEffectHeight": 1,
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"HitTimeSlowType": "Puncture",
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"HitPosHeight": 1,
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"HitAngleHorizontal": -60,
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"HitAngleVertical": 30
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},
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"DisplayData": {
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"UIMessageHeight": 1,
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"DitherRangeX": 0.01,
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"DitherRangeY": 0.01
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}
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},
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{
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"$type": "RPG.GameCore.StopEffectFollow",
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"EffectList": [
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.418
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Thunder"
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},
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"DamagePercentage": {
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},
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"StanceValue": {
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"HitSplitRatio": {
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"Value": 0.55
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"AttackType": "Normal",
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_Skill01_Hit02.prefab",
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"HitEffectHeight": 1.3,
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"HitTimeSlowType": "Puncture",
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"HitPosHeight": 1.3,
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"HitAngleHorizontal": 45,
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"HitAngleVertical": 30
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},
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"CanTriggerLastKill": true,
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"DisplayData": {
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"UIMessageHeight": 1,
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"DitherRangeX": 0.01,
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"DitherRangeY": 0.01
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}
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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},
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{
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"Name": "Avatar_JingYuan_00_Skill02_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "DarkTeamCenter"
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_JingYuan_00_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_JingYuan_00_Skill02_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02",
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"MovingRangeList": [
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{
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"TargetType": {
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"Alias": "DarkTeamCenter"
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},
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}
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},
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"Value": 0.029
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},
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{
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"TargetType": {
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"Alias": "TeamFormation"
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},
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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}
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}
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"Value": 0.65
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}
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"Value": 1
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_JingYuan_00_Skill02_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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{
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"$type": "RPG.GameCore.AddModifier",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MAvatar_JingYuan_00_BattleEvent_ATKCount"
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{
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"$type": "RPG.GameCore.SetDynamicValueByModifierValue",
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"ModifierName": "MAvatar_JingYuan_00_BattleEvent_ATKCount",
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},
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{
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"Value": "MAvatar_JingYuan_00_BattleEvent"
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"$type": "RPG.GameCore.AddModifier",
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"Alias": "CasterBattleEvent"
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},
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"Value": "MAvatar_JingYuan_00_BattleEvent_ATKCountShowText"
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