mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
1047 lines
30 KiB
JSON
1047 lines
30 KiB
JSON
{
|
|
"AbilityList": [
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{
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|
"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_AetherDivide_W1_Soldier02_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_AetherDivide_W1_Soldier02_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.78
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}
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},
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"NormalizedTransitionDuration": {
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"FixedValue": {
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"Value": 0.15
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Active": false
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle"
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}
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]
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},
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{
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"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.ModifySPNew",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"FixedAddValue": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.3
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}
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}
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},
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{
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"$type": "RPG.GameCore.FireProjectile",
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"Projectile": {
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"FlyTime": 0.1,
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"AttachPoint": "Gun",
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"TargetAttachPoint": "Root",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_00/Eff_W1_Soldier02_00_Skill02_Hit.prefab"
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},
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"WaitProjectileFinish": true
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Hit_Common_Physical.prefab"
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeConfigV2": {
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"ShakeScale": 0.3,
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"ShakeRange": 0.5,
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"ShakeTime": 0.1,
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"ShakeDir": {
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"Z": 0.1
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},
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"BaseCycle": 0.07,
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"CycleDamping": 0,
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"RangeAttenuation": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "MAvatar_W1_Soldier_02_00_Critical"
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Physical"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"HitAnimation": "Hit",
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"HitTimeSlowType": "Puncture"
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},
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"TriggerHitSound": true,
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"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldiergun",
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"DisplayData": {
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"UIMessageHeight": 1,
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"DitherRangeX": 0.02,
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"DitherRangeY": 0.02
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}
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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},
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{
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"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill02_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_AetherDivide_W1_Soldier02_00_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_AetherDivide_W1_Soldier02_00_Skill02_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.78
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}
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},
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"NormalizedTransitionDuration": {
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"FixedValue": {
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"Value": 0.15
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Active": false
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle"
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}
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]
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},
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{
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"Modifiers": {
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"Avatar_AetherDivide_W1_Soldier02_00_EnhanceDamageModifier": {
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"BehaviorFlagList": [
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"RemoveWhenCasterDead"
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],
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"_CallbackList": [
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{
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"Event": "OnStack",
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"CallbackConfig": []
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},
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{
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"Event": "OnAfterBeingAttacked",
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"CallbackConfig": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ModifierOwnerEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Physical"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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-1055926903
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]
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}
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},
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"AttackType": "Pursued",
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_00/Eff_W1_Soldier02_00_Skill02_Hit.prefab",
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"HitTimeSlowType": "Puncture"
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}
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}
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]
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}
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],
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"Stacking": "Refresh"
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}
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},
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"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill02_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.ModifySPNew",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"FixedAddValue": {
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"FixedValue": {
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"Value": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.281
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}
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}
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},
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{
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"$type": "RPG.GameCore.FireProjectile",
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"Projectile": {
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"FlyTime": 0.1,
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"AttachPoint": "Gun",
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"TargetAttachPoint": "Root",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_00/Eff_W1_Soldier02_00_Skill02_Hit.prefab"
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},
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"WaitProjectileFinish": true
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Hit_Common_Physical.prefab"
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeConfigV2": {
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"ShakeScale": 0.3,
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"ShakeRange": 0.5,
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"ShakeTime": 0.1,
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"ShakeDir": {
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"Z": 0.1
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},
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"BaseCycle": 0.07,
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"CycleDamping": 0,
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"RangeAttenuation": 1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "MAvatar_W1_Soldier_02_00_Critical"
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Physical"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"HitAnimation": "Hit",
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"HitTimeSlowType": "Puncture"
|
|
},
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"TriggerHitSound": true,
|
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"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldiergun",
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"DisplayData": {
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"UIMessageHeight": 1,
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"DitherRangeX": 0.02,
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"DitherRangeY": 0.02
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}
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "Avatar_AetherDivide_W1_Soldier02_00_EnhanceDamageModifier"
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},
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"LifeTime": {
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"FixedValue": {
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"Value": 2
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}
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},
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"DynamicValues": {
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"MDF_PropertyValue": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
|
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}
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]
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},
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{
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"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill03_EnterReady",
|
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
|
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "SelectDarkTeamEntity",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"X": 0.67,
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"Y": -0.46,
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"Z": -0.18
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AimOffset": {
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"X": -2,
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"Y": 1.41,
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"Z": 0.17
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},
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"AimRatio": 1,
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"FollowRadius": 2,
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"AnchorToAimAngle": 26,
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"Dutch": 4.5,
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"FOV": 57
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},
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"BlendConfig": {
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|
"BlendType": "Cut"
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|
},
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"ShowEntityConfig": {
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|
"ShowTargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "CasterWithAllEnemy"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"FixedValue": {
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"Value": 0.5
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "SelectDarkTeamEntity",
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"IsLocalOffset": true,
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"AnchorOffset": {
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|
"X": 0.67,
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|
"Y": -0.46,
|
|
"Z": -0.18
|
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},
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|
"AimTargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
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|
},
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"AimOffset": {
|
|
"X": -2,
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|
"Y": 1.41,
|
|
"Z": 0.17
|
|
},
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|
"AimRatio": 1,
|
|
"FollowRadius": 2,
|
|
"AnchorToAimAngle": 26,
|
|
"Dutch": 4.5,
|
|
"FOV": 55
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|
},
|
|
"BlendConfig": {
|
|
"BlendType": "Custom",
|
|
"CustomCurveName": "Blend_UltraReady",
|
|
"BlendTime": 1.5
|
|
},
|
|
"ShowEntityConfig": {
|
|
"ShowTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "CasterWithAllEnemy"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Avatar_AetherDivide_W1_Soldier02_00_Skill03_Phase01",
|
|
"TargetInfo": {
|
|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.LookAt",
|
|
"TargetType": "AbilityTargetEntity"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAbility",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AbilityName": {
|
|
"Value": "Avatar_AetherDivide_W1_Soldier02_00_Skill03_Camera"
|
|
},
|
|
"IsSkillPerform": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAbility",
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