turnbasedgamedata/Config/Props/Chap03/Prop_Chap03_Doll_01_Config.json
2024-10-21 03:16:22 -03:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Pose01"
},
{
"Name": "Pose03"
},
{
"Name": "Pose04"
},
{
"Name": "Pose05"
},
{
"Name": "Pose06"
},
{
"Name": "Pose07"
},
{
"Name": "Pose09"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose00_Lod0.prefab",
"AttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose00_Lod0.prefab"
}
]
},
{
"States": [
{
"Name": "Pose02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose02_Lod0.prefab",
"AttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose02_Lod0.prefab"
}
]
},
{
"States": [
{
"Name": "Pose08"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose08_Lod0.prefab",
"AttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_GameplayProp_Doll_Pose08_Lod0.prefab"
}
]
}
],
"DefaultLevelGraphPath": "Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_Doll_01.json"
}