mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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118 lines
2.9 KiB
JSON
118 lines
2.9 KiB
JSON
{
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"ResidentEffects": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"IsAttachToTargetEntity": true,
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_GaintDoor_Light_02_Lod0.prefab",
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"AttachPoint": "RightRoot",
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"PositionOffset": {
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"X": -7.668363,
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"Y": -10.0086,
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"Z": -0.546543
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},
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"RotationOffset": {
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"Y": 180
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},
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"SyncPropState": true
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"IsAttachToTargetEntity": true,
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_GaintDoor_Light_01_Lod0.prefab",
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"AttachPoint": "LeftRoot",
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"PositionOffset": {
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"X": 7.668363,
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"Y": -10.0086,
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"Z": -0.546543
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},
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"RotationOffset": {
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"Y": 180
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},
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"SyncPropState": true
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}
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],
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"AnimEventConfigList": [
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"Config/ConfigAnimEvents/Prop/Audio/Prop_Chap02_GaintDoor_01_Audio_AnimEvent.json"
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],
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"DisableAnimEventLayers": [
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Opening01"
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},
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{
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"Name": "Opening02"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_GaintDoor_01_Opening_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_hugedoor_open"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Closing"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_GaintDoor_01_Closing_Lod0.prefab"
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_xianzhou_hugedoor_close"
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}
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}
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]
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}
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],
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"DefaultLevelGraphPath": "Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_Door_05.json",
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"PropButtonConfigs": [
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{
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"ID": "Interact",
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"ButtonIcon": {
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"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
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},
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"ButtonText": {
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"Value": "MazeText_Maze_Train_OpenDoor"
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}
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},
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{
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"ID": "Lock",
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"ButtonIcon": {
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"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
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},
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"ButtonText": {
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"Value": "PropInteractTitle_1"
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}
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}
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]
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} |