mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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130 lines
2.4 KiB
JSON
130 lines
2.4 KiB
JSON
{
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"States": [
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{
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"State": "Locked",
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"AnimName": "StandBy"
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},
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{
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"AnimName": "StandBy"
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},
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{
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"State": "Open",
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"AnimName": "Used",
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"Behavior": "DisableTrigger"
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}
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],
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"DisableAnimEventLayers": [
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Unlock"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_datadoor_unlock"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Lock"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_datadoor_unlock"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Activing"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_datadoor_open"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Close"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_common_datadoor_open"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Used"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Opened"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Closed"
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}
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}
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]
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},
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{
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"States": [
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{
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"Name": "StandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetNavMeshState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Name": {
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"Value": "Closed"
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}
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}
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],
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"OnExit": []
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}
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],
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"DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_IronGate_06.json"
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} |