turnbasedgamedata/Config/ConfigCharacter/NPCMonster/NPCMonster_W3_Dinosaur_01_Config_RLElite.json
2025-02-24 07:50:34 -03:00

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{
"AnimEventConfigList": [
"Config/ConfigAnimEvents/NPCMonster/Designer/NPCMonster_W3_Dinosaur_01_Designer_AnimEvent.json",
"Config/ConfigAnimEvents/NPCMonster/Audio/NPCMonster_W3_Dinosaur_01_Audio_AnimEvent.json",
"Config/ConfigAnimEvents/NPCMonster/Effect/NPCMonster_W3_Dinosaur_01_Effect_AnimEvent.json"
],
"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/NPCMonster/NPCMonster_Common_AnimZone.json",
"AnimZoneConfigPath": "Config/ConfigAnimZone/NPCMonster/NPCMonster_W3_Dinosaur_01_AnimZone.json",
"SkillList": [
{
"Name": "MazeAtk01",
"UseType": "UIButtonClick",
"TargetInfo": {
"TargetType": "EnemySelect"
},
"EntryAbility": "MazeMonster_W3_Dinosaur_01_MazeAttack"
},
{
"Name": "Maze_DisAdventage",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "MazeMonster_CommonAbility_DisAdventage"
},
{
"Name": "Maze_LighterInvisible",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "MazeMonster_W3_Dinosaur_01_LighterInvisible"
},
{
"Name": "Maze_EnhanceEffect",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "MazeMonster_W3_Dinosaur_00_EnhanceEffect"
}
],
"AbilityList": [
"MazeMonster_W3_Dinosaur_01_MazeAttack",
"MazeMonster_W3_Dinosaur_01_LighterInvisible",
"MazeMonster_CommonAbility_DisAdventage",
"MazeMonster_W3_Dinosaur_00_EnhanceEffect"
],
"DisableAnimEventLayers": [
"Riboon Layer"
],
"AdventureSomatoType": "LargeMonster",
"AdvAIConfig": {
"AttackRange": 4,
"AttackAngle": 30,
"AttackCD": 4,
"ChaseAngleTolerance": 20,
"VisionSetConfigs": {
"DefaultVision_Relaxed": {
"VisionNames": [
"DefaultVision_Relaxed",
"DefaultVision_Relaxed_Fast",
"DefaultVision_Relaxed_Back"
]
},
"DefaultVision_Chase": {
"VisionNames": [
"DefaultVision_Chase"
]
}
},
"OverrideVisionConfigs": {}
},
"AdvAIControllerConfig": {
"HasTurn": false
},
"EffectAdaptionList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Buff_Common_Taunt_Loop.prefab",
"AttachPoint": "Effect_Taunt"
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_Rogue_EliteEnhance.prefab",
"AttachPoint": "Effect_RL",
"Scale": 1.8
}
]
}