mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
114 lines
2.2 KiB
JSON
114 lines
2.2 KiB
JSON
{
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"StateGroupZoneConfig": {
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"AnimatorStateGroupZoneDescList": [
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{
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"AnimatorStateNames": [
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"Run",
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"RunStop"
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],
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"TransitionType": "Next",
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"ZoneList": [
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{
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"ZoneType": "EnableNavigationMove",
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"NTimeEnd": 1.05
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}
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]
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},
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{
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"AnimatorStateNames": [
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"Walk",
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"Run",
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"MoveAS_1",
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"MoveAS_3"
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],
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"TransitionType": "Next",
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"ZoneList": [
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{
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"ZoneType": "Move"
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}
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]
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},
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{
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"AnimatorStateNames": [
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"StandBy",
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"Idle_Show_01",
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"Idle_Show_02",
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"Idle_Show_01BS",
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"Idle_Show_01AS"
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],
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"TransitionType": "Next",
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"ZoneList": [
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{
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"ZoneType": "Idle"
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},
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{
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"ZoneType": "ForbidRotation",
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"NTimeEnd": 1.05
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},
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{
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"ZoneType": "EnableLookAt"
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}
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]
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},
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{
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"AnimatorStateNames": [
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"MazeSkill",
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"Idle_Show_01",
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"Idle_Show_02",
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"Common_IdleShow"
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],
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"TransitionType": "Next",
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"ZoneList": [
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{
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"ZoneType": "AnimFollow"
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}
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]
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}
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]
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},
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"StateZoneConfig": {
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"AnimatorStateZoneDescList": [
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{
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"StateName": "StandBy",
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"ZoneList": [
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{
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"ZoneType": "Standby",
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"NTimeEnd": 1.05
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},
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{
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"ZoneType": "ForbidRotation",
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"NTimeEnd": 1.05
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}
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]
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},
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{
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"StateName": "MazeSkill",
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"TransitionType": "Next",
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"ZoneList": [
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{
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"ZoneType": "Standby",
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"NTimeEnd": 1.05
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}
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]
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},
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{
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"StateName": "RunStop",
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"TransitionType": "Current",
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"ZoneList": [
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{
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"ZoneType": "ForbidRotation"
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}
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]
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},
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{
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"StateName": "Run",
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"TransitionType": "Current",
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"ZoneList": [
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{
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"ZoneType": "EnableModifyMoveAnimSpeed"
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}
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]
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}
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]
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}
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} |