turnbasedgamedata/Config/ConfigAnimZone/NPC/Special/NPC_Special_IceBear_00_AnimZone.json
2024-10-21 03:16:22 -03:00

101 lines
2.0 KiB
JSON

{
"StateGroupZoneConfig": {
"AnimatorStateGroupZoneDescList": [
{
"AnimatorStateNames": [
"StandBy",
"Walk",
"WalktoStop_L",
"WalktoStop_R",
"IdleTurnL",
"IdleTurnR",
"Akimbo01Loop",
"Akimbo02Loop",
"HoldArm01Loop",
"Talk01",
"Talk03",
"Sit01",
"Sit02",
"SitChatting01Loop",
"SitChatting02Loop",
"LeanLoop"
],
"TransitionType": "Next",
"ZoneList": [
{
"ZoneType": "EnableLookAt"
}
]
}
]
},
"StateZoneConfig": {
"AnimatorStateZoneDescList": [
{
"StateName": "StandBy",
"TransitionType": "Next",
"ZoneList": [
{
"ZoneType": "Idle"
},
{
"ZoneType": "FootIK"
},
{
"ZoneType": "Standby"
}
]
},
{
"StateName": "IdleTurnR",
"TransitionType": "Next",
"ZoneList": [
{
"ZoneType": "Idle"
},
{
"ZoneType": "AnimSteer",
"NTimeStart": 0.98,
"NTimeEnd": 1.05
},
{
"ZoneType": "AnimSteer",
"NTimeEnd": 0.1
},
{
"ZoneType": "CurveSteer",
"NTimeEnd": 0.98
},
{
"ZoneType": "Standby"
}
]
},
{
"StateName": "IdleTurnL",
"TransitionType": "Next",
"ZoneList": [
{
"ZoneType": "Idle"
},
{
"ZoneType": "AnimSteer",
"NTimeStart": 0.98,
"NTimeEnd": 1.05
},
{
"ZoneType": "AnimSteer",
"NTimeEnd": 0.1
},
{
"ZoneType": "CurveSteer",
"NTimeEnd": 0.98
},
{
"ZoneType": "Standby"
}
]
}
]
}
}