mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
231 lines
7.4 KiB
JSON
231 lines
7.4 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "MazeMonster_W1_Soldier04_00_MazeAttack",
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"TargetInfo": {
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"TargetType": "SkillPointEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 0.45
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},
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack",
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.005
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.094
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}
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},
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"MaxMoveDistance": {
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"FixedValue": {
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"Value": 1
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}
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},
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"OnlyMoveForward": true,
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"MaxSpeed": {
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"FixedValue": {
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"Value": 60
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}
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},
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"SteerNormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.005
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}
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},
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"SteerNormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.19
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}
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},
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"MaxSteerSpeed": {
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"FixedValue": {
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"Value": 300
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.336
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByDistance",
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"From": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"To": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"CompareType": "LessEqual",
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"CompareValue": {
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"FixedValue": {
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"Value": 6
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}
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"Projectile": {
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"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
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"Behavior": "LinearWithHitDetect",
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"FlySpeed": 16,
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"EnableRayCast": true,
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"Gravity": -29,
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"MaxLifeTime": 4,
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"AttachPoint": "Gun",
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"AlignWithAttachPoint": true,
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"AttachPointAxis": "Z",
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"TargetAttachPoint": "Root",
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"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Bullet.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Hit.prefab"
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitEntity"
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},
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"TriggerBattleDelay": 0.1,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"MaxRadius": 1.5,
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"FanAngle": 360,
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"Hight": 3,
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"Offset": {
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"Y": -1
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}
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},
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"HitConfig": {
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"HitAnimation": "Hit"
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Middle"
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}
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}
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]
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"Projectile": {
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"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
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"Behavior": "LinearWithHitDetect",
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"FlySpeed": 19,
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"EnableRayCast": true,
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"Gravity": -26,
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"MaxLifeTime": 6,
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"AttachPoint": "Gun",
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"AlignWithAttachPoint": true,
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"AttachPointAxis": "Z",
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"TargetAttachPoint": "Root",
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"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Bullet.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Hit.prefab"
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitEntity"
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},
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"TriggerBattleDelay": 0.1,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"MaxRadius": 1.5,
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"FanAngle": 360,
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"Hight": 3,
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"Offset": {
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"Y": -1
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}
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},
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"HitConfig": {
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"HitAnimation": "Hit"
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Middle"
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}
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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}
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}
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]
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}
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]
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} |