turnbasedgamedata/Config/ConfigAdventureAbility/LocalPlayer/LocalPlayer_PlayerGirl_30_Ability.json
2025-04-07 09:10:56 -03:00

228 lines
6.6 KiB
JSON

{
"AbilityList": [
{
"OnAbort": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
}
],
"Name": "LocalPlayer_PlayerGirl_30_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
"X": 1,
"Y": 1,
"Z": 1
},
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.25,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
}
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0.2
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.066
}
}
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0.1
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.01,
"BlurY": 0.4,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.NewAdventureFireProjectile",
"NewProjectile": {
"$type": "RPG.GameCore.LinearWithDetectProjectileData",
"LinearPitchAngle": {
"FixedValue": {
"Value": 3
}
},
"MaxLifeTime": 0.4,
"Gravity": -8,
"FlySpeed": 30,
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_MazeAttack_Hit01.prefab",
"AttachPoint": "Weapon_00_JNT",
"TargetAttachPoint": "Root",
"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
"EnableRayCast": true,
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_MazeAttack_Trail.prefab",
"FlyEffectFadeOut": true
},
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
],
"OnProjectileLifetimeFinish": [
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
]
}
]
},
{
"Name": "LocalPlayer_PlayerGirl_30_MazeSkill",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.CreateSummonUnit",
"SummonUnitID": 80071,
"PosTarget": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Distance": {
"FixedValue": {
"Value": 1.2
}
},
"Duration": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
692437857
]
}
},
"PosAdaption": {
"GroundCheckUp": 0,
"GroundCheckDown": 10
},
"OnCreate": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "CustomTarget",
"CustomTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ParamEntity"
},
"Duration": 0.015
}
]
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "MazeSkill",
"AnimStateName": "MazeSkill"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.1
}
}
}
]
}
]
}