turnbasedgamedata/Config/ConfigAbility/Monster/Monster_W2_Yanqing_02_Ability.json
2025-02-24 07:50:34 -03:00

419 lines
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{
"AbilityList": [
{
"Name": "Monster_W2_Yanqing_02_Skill01_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W2_Yanqing_02_Skill01_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W2_Yanqing_02_Skill01_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
"FixedValue": {
"Value": 0.85
}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimLogicState": "Idle"
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "TeamFormation"
}
]
},
{
"Name": "Monster_W2_Yanqing_02_Skill01_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.SkillExecutionStart"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.095
}
}
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.311
}
}
},
{
"$type": "RPG.GameCore.RemoveModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_01_StandByEffect"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.411
}
}
},
{
"$type": "RPG.GameCore.RemoveModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_01_SwordPowerUp_StandByEffect"
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Common_Appear.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_02_Common_Appear.prefab",
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByIsContainModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.FireProjectile",
"Projectile": {
"FlyTime": 0.11,
"AttachPoint": "Skill01Point",
"TargetAttachPoint": "SelectRoot",
"IgnoreTargetHitbox": true,
"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Bullet.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_00_Skill03_Hit.prefab",
"FlyEffectFadeOut": true
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Ice"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1126825319
]
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit"
},
"SpecialHitSoundEvent": "Ev_sfx_monster_skill01_w2_yanqing_01_hit_h"
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 0.8,
"ShakeTime": 0.2,
"ShakeDir": {
"Z": 0.7
},
"RangeAttenuationDelay": 999,
"RangeAttenuationTarget": 0
},
"BlendConfig": {
"BlendType": "Cut"
}
}
}
],
"WaitProjectileFinish": true
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.FireProjectile",
"Projectile": {
"FlyTime": 0.11,
"AttachPoint": "Skill01Point",
"TargetAttachPoint": "SelectRoot",
"IgnoreTargetHitbox": true,
"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Bullet.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Hit.prefab",
"FlyEffectFadeOut": true
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Ice"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1126825319
]
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit"
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeScale": 0.4,
"ShakeTime": 0.2,
"ShakeDir": {
"Z": 0.7
},
"RangeAttenuationDelay": 999,
"RangeAttenuationTarget": 0
},
"BlendConfig": {
"BlendType": "Cut"
}
}
}
],
"WaitProjectileFinish": true
}
]
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByIsContainModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"ModifierName": {
"Value": "MCommon_CTRL_Frozen"
},
"Chance": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-787815554
]
}
},
"LifeTime": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
64630118
]
}
},
"DynamicValues": {
"Modifier_Frozen_DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
638876245
]
}
}
}
}
],
"FailedTaskList": []
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.6
}
}
},
{
"$type": "RPG.GameCore.StopAim"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.76
}
}
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_01_StandByEffect"
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByIsContainModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_01_SwordPowerUp_StandByEffect"
}
}
],
"FailedTaskList": []
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
}
]
}