mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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419 lines
13 KiB
JSON
419 lines
13 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Monster_W2_Yanqing_02_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W2_Yanqing_02_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W2_Yanqing_02_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.85
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle"
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "TeamFormation"
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}
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]
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},
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{
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"Name": "Monster_W2_Yanqing_02_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.05
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}
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}
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},
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{
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"$type": "RPG.GameCore.SkillExecutionStart"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.095
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}
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}
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},
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{
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"$type": "RPG.GameCore.StartAim",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "SkillPointEntity"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.311
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}
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}
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},
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{
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"$type": "RPG.GameCore.RemoveModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_01_StandByEffect"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.411
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}
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}
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},
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{
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"$type": "RPG.GameCore.RemoveModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_01_SwordPowerUp_StandByEffect"
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}
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Common_Appear.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_02_Common_Appear.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsContainModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.FireProjectile",
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"Projectile": {
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"FlyTime": 0.11,
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"AttachPoint": "Skill01Point",
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"TargetAttachPoint": "SelectRoot",
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"IgnoreTargetHitbox": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Bullet.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_00_Skill03_Hit.prefab",
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"FlyEffectFadeOut": true
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit"
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},
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"SpecialHitSoundEvent": "Ev_sfx_monster_skill01_w2_yanqing_01_hit_h"
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.8,
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"ShakeTime": 0.2,
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"ShakeDir": {
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"Z": 0.7
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},
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"RangeAttenuationDelay": 999,
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"RangeAttenuationTarget": 0
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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}
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],
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"WaitProjectileFinish": true
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.FireProjectile",
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"Projectile": {
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"FlyTime": 0.11,
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"AttachPoint": "Skill01Point",
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"TargetAttachPoint": "SelectRoot",
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"IgnoreTargetHitbox": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Bullet.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_01_Skill01_Hit.prefab",
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"FlyEffectFadeOut": true
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Ice"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit"
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Spike_Light",
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"OverrideShakeConfigV2": {
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"ShakeScale": 0.4,
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"ShakeTime": 0.2,
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"ShakeDir": {
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"Z": 0.7
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},
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"RangeAttenuationDelay": 999,
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"RangeAttenuationTarget": 0
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},
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"BlendConfig": {
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"BlendType": "Cut"
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}
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}
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}
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],
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"WaitProjectileFinish": true
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}
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]
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsContainModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "MCommon_CTRL_Frozen"
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},
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"Chance": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"LifeTime": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"DynamicValues": {
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"Modifier_Frozen_DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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}
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}
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],
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"FailedTaskList": []
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.6
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}
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}
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},
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{
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"$type": "RPG.GameCore.StopAim"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.76
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}
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}
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_01_StandByEffect"
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByIsContainModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_00_SwordPowerUp"
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MMonster_W2_Yanqing_01_SwordPowerUp_StandByEffect"
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}
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}
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],
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"FailedTaskList": []
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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}
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]
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} |