turnbasedgamedata/Config/ConfigAbility/Monster/Monster_W2_Yanqing_00_Ability.json
2025-04-07 09:10:56 -03:00

8504 lines
262 KiB
JSON

{
"AbilityList": [
{
"Modifiers": {
"MMonster_W2_Yanqing_00_ResetStageBGM": {
"_CallbackList": [
{
"Event": "OnStack",
"CallbackConfig": [
{
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"DynamicKey": "MDF_WaveIndex",
"VariateType": "CurWaveIndex"
}
]
},
{
"Event": "OnWaveMonster",
"CallbackConfig": [
{
"$type": "RPG.GameCore.SetDynamicValueByVariateType",
"DynamicKey": "MDF_WaveIndex2",
"VariateType": "CurWaveIndex"
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
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"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ModifierOwnerEntity"
},
"DynamicKey": {
"Value": "MDF_WaveIndex"
},
"CompareType": "NotEqual",
"CompareValue": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-2056435799
]
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.ResetBattleBGMToStage",
"ResetStateNames": [
"State_Xianzhou_Combat_Yanqing"
]
}
]
}
]
}
],
"DynamicValues": {
"Floats": {
"354277359": {},
"-2056435799": {}
}
}
}
},
"Name": "Monster_W2_Yanqing_00_PassiveSkill_BGM",
"TargetInfo": {
"TargetType": "Caster"
},
"OnAdd": [
{
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"Predicate": {
"$type": "RPG.GameCore.ByAny",
"PredicateList": [
{
"$type": "RPG.GameCore.ByCompareStageType",
"CurrentStageType": "Challenge"
},
{
"$type": "RPG.GameCore.ByCompareStageType",
"CurrentStageType": "VerseSimulation"
},
{
"$type": "RPG.GameCore.ByCompareStageType",
"CurrentStageType": "StrongChallengeActivity"
},
{
"$type": "RPG.GameCore.ByCompareStageType",
"CurrentStageType": "RogueRelic"
}
]
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SetBattleBGMState",
"StateName": {
"Value": "State_Xianzhou_Combat_Yanqing"
},
"InsertSpecial": true,
"DelayTime": {
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
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"Alias": "LevelEntity"
},
"ModifierName": {
"Value": "MMonster_W2_Yanqing_00_ResetStageBGM"
}
}
]
},
{
"Name": "Monster_W2_Yanqing_00_Skill01_Phase01",
"TargetInfo": {
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},
"OnStart": [
{
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"TargetType": {
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"Alias": "Caster"
},
"AbilityName": {
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},
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},
{
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},
"AbilityName": {
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},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.TriggerAnimState",
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"NormalizedTimeEnd": {
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}
},
"NormalizedTimeWait": {
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}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
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}
]
},
{
"Name": "Monster_W2_Yanqing_00_Skill01_Phase02",
"TargetInfo": {
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},
"OnStart": [
{
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"TargetType": {
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"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
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}
}
},
{
"$type": "RPG.GameCore.SkillExecutionStart"
},
{
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}
}
},
{
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"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Yanqing_00/Eff_Monster_W2_Yanqing_00_Skill01_Start02.prefab"
},
{
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"TargetType": {
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"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
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}
}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
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"DamageType": {
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},
"DamagePercentage": {
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"PostfixExpr": {
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"Value": 0.5
}
],
"DynamicHashes": [
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}
},
"SPHitRatio": {
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}
},
"HitAnimation": "Hit"
},
"SpecialHitSoundEvent": "Ev_sfx_eff_monster_w2_yanqing_00_skill01_hit",
"CanTriggerLastKill": true,
"DisplayData": {
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"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
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}
},
{
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"TargetType": {
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"Alias": "AbilityTargetEntity"
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"AttackProperty": {
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"DamageType": {
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"DamagePercentage": {
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},
"SPHitRatio": {
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}
},
"HitAnimation": "Hit"
},
"SpecialHitSoundEvent": "Ev_sfx_eff_monster_w2_yanqing_00_skill01_hit",
"CanTriggerLastKill": true,
"DisplayData": {
"UIMessageHeight": 1,
"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
},
{
"Name": "Monster_W2_Yanqing_00_Skill02_Phase01",
"TargetInfo": {
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},
"OnStart": [
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"Team": "TeamDark",
"CustomTargetType": {
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"Alias": "AllTeamMember"
},
"IgnoreHitBoxRadius": true,
"TargetFormation": {},
"LeftSideFormations": [
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}
},
{
"LocalDelta": {
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}
}
],
"RightSideFormations": [
{
"LocalDelta": {
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}
},
{
"LocalDelta": {
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}
}
]
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
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"Alias": "Caster"
},
"AbilityName": {
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},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
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"Alias": "Caster"
},
"AbilityName": {
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},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
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},
"NormalizedTimeWait": {
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}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
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}
]
},
{
"Name": "Monster_W2_Yanqing_00_Skill02_Phase02",
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},
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},
{
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