turnbasedgamedata/Config/ConfigAbility/Monster/Monster_W1_Soldier03_00_Ability_RL.json
2025-02-24 07:50:34 -03:00

311 lines
8.8 KiB
JSON

{
"AbilityList": [
{
"Name": "Monster_W1_Soldier03_00_RL_Skill09_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W1_Soldier03_00_RL_Skill09_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W1_Soldier03_00_Skill01_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByDistance",
"From": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"To": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"CompareType": "Greater",
"CompareValue": {
"FixedValue": {
"Value": 0
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.MoveToTargetList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
},
"NormalizedTransitionDuration": {
"FixedValue": {
"Value": 0.15
}
},
"NormalizedTimeWait": {
"FixedValue": {
"Value": 0.8
}
},
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
"FixedValue": {
"Value": 0.8
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.195
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.223
}
}
},
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "TeamFormation"
},
"IgnoreRadius": true,
"OffsetTargetDistance": {
"FixedValue": {
"Value": 0
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.626
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.722
}
}
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.MoveToTargetPosition",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"IgnoreRadius": true,
"OffsetTargetDistance": {
"FixedValue": {
"Value": 6.2
}
}
},
{
"$type": "RPG.GameCore.MoveToTargetList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
"FixedValue": {
"Value": 0.8
}
},
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"IgnoreRadius": true,
"OffsetTargetDistance": {
"FixedValue": {
"Value": 6.4
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.209
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.276
}
}
},
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "TeamFormation"
},
"IgnoreRadius": true,
"OffsetTargetDistance": {
"FixedValue": {
"Value": 0
}
},
"NormalizedTimeStart": {
"FixedValue": {
"Value": 0.66
}
},
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.732
}
}
}
]
}
]
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimLogicState": "Idle",
"NormalizedTransitionDuration": {
"FixedValue": {
"Value": 0.25
}
}
}
]
},
{
"Name": "Monster_W1_Soldier03_00_RL_Skill09_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.15
}
}
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": {
"Value": "OneMore"
}
},
{
"$type": "RPG.GameCore.SkillExecutionStart"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.222
}
}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Physical"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1126825319
]
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier03_00/Eff_W1_Soldier03_00_Skill01_Hit.prefab",
"HitEffectHeight": 1.183,
"HitTimeSlowType": "Puncture"
},
"TriggerHitSound": true,
"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldierleader",
"DisplayData": {
"UIMessageHeight": 1,
"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
}
],
"GlobalModifiers": {
"MW1_Soldier03_00_RL_AIFlag": {}
}
}