mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-12 06:56:01 +08:00
311 lines
8.8 KiB
JSON
311 lines
8.8 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Monster_W1_Soldier03_00_RL_Skill09_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W1_Soldier03_00_RL_Skill09_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W1_Soldier03_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByDistance",
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"From": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"To": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"CompareType": "Greater",
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"CompareValue": {
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"FixedValue": {
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"Value": 0
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}
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}
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTransitionDuration": {
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"FixedValue": {
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"Value": 0.15
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.8
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}
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},
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0.8
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.195
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.223
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}
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}
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},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.626
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.722
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}
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}
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}
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]
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.MoveToTargetPosition",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 6.2
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}
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}
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},
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 1
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}
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},
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"NormalizedTimeWait": {
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"FixedValue": {
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"Value": 0.8
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}
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},
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 6.4
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.209
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.276
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}
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}
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},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"FixedValue": {
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"Value": 0
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}
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},
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"NormalizedTimeStart": {
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"FixedValue": {
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"Value": 0.66
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}
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},
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.732
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}
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}
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}
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]
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle",
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"NormalizedTransitionDuration": {
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"FixedValue": {
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"Value": 0.25
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}
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}
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}
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]
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},
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{
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"Name": "Monster_W1_Soldier03_00_RL_Skill09_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.15
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}
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}
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "OneMore"
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}
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},
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{
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"$type": "RPG.GameCore.SkillExecutionStart"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.222
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Physical"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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-1126825319
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]
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}
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier03_00/Eff_W1_Soldier03_00_Skill01_Hit.prefab",
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"HitEffectHeight": 1.183,
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"HitTimeSlowType": "Puncture"
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},
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"TriggerHitSound": true,
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"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldierleader",
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"DisplayData": {
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"UIMessageHeight": 1,
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"DitherRangeX": 0.02,
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"DitherRangeY": 0.02
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}
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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}
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],
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"GlobalModifiers": {
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"MW1_Soldier03_00_RL_AIFlag": {}
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}
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} |