mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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4483 lines
136 KiB
JSON
4483 lines
136 KiB
JSON
{
|
|
"AbilityList": [
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|
{
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|
"Name": "Monster_W1_Soldier03_00_PassiveSkillInitiate",
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|
"TargetInfo": {
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|
"TargetType": "Caster"
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|
},
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|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.AddModifier",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
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|
},
|
|
"ModifierName": {
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|
"Value": "MMonster_W1_Soldier03_00_BattleScore1"
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|
}
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|
},
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|
{
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|
"$type": "RPG.GameCore.DefineDynamicValue",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"DynamicKey": {
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|
"Value": "W1_Soldier03_00_SummonCounter"
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|
},
|
|
"ContextScope": "TargetEntity"
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|
},
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|
{
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|
"$type": "RPG.GameCore.DefineDynamicValue",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"DynamicKey": {
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|
"Value": "W1_Soldier03_00_AICounter"
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|
},
|
|
"ResetValue": {
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|
"FixedValue": {
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|
"Value": 1
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|
}
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|
},
|
|
"ContextScope": "TargetEntity"
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|
},
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|
{
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|
"$type": "RPG.GameCore.AddModifier",
|
|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"ModifierName": {
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|
"Value": "MMonster_Common_HideMonsterHUD"
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|
}
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|
},
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|
{
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|
"$type": "RPG.GameCore.AddModifier",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
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|
"ModifierName": {
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"Value": "MMonster_Common_MuteHitFly"
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|
}
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|
},
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|
{
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|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
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|
"$type": "RPG.GameCore.ByCompareMonsterID",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
|
|
"TargetMonsterID": {
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|
"FixedValue": {
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|
"Value": 1003011
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|
}
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|
}
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|
},
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|
"SuccessTaskList": [
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{
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|
"$type": "RPG.GameCore.AddModifier",
|
|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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|
},
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|
"ModifierName": {
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"Value": "OneMorePerTurn"
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|
}
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|
},
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{
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"$type": "RPG.GameCore.AddModifier",
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|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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|
},
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"ModifierName": {
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"Value": "Monster_W1_Soldier03_00_ShieldControl"
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}
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}
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|
]
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|
}
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|
]
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},
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|
{
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"Name": "Monster_W1_Soldier03_00_Skill01_Phase01",
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|
"TargetInfo": {
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|
"TargetType": "SkillTargetEntityList"
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|
},
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|
"OnStart": [
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|
{
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|
"$type": "RPG.GameCore.TriggerAbility",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "Caster"
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|
},
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|
"AbilityName": {
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"Value": "Monster_W1_Soldier03_00_Skill01_Phase02"
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|
},
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|
"IsSkillPerform": true
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|
},
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|
{
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"$type": "RPG.GameCore.TriggerAbility",
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|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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|
},
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"AbilityName": {
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"Value": "Monster_W1_Soldier03_00_Skill01_Camera"
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|
},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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|
},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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|
"Predicate": {
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|
"$type": "RPG.GameCore.ByDistance",
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"From": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"To": {
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"$type": "RPG.GameCore.TargetAlias",
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|
"Alias": "AbilityTargetEntity"
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|
},
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"CompareType": "Greater",
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|
"CompareValue": {
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|
"FixedValue": {
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|
"Value": 0
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|
}
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|
}
|
|
},
|
|
"SuccessTaskList": [
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|
{
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|
"$type": "RPG.GameCore.MoveToTargetList",
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|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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|
},
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"AnimStateName": "Skill01",
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|
"NormalizedTimeEnd": {
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|
"FixedValue": {
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"Value": 1
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|
}
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|
},
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|
"NormalizedTransitionDuration": {
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|
"FixedValue": {
|
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"Value": 0.15
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|
}
|
|
},
|
|
"NormalizedTimeWait": {
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|
"FixedValue": {
|
|
"Value": 0.8
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|
}
|
|
},
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|
"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
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"Alias": "AbilityTargetEntity"
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|
},
|
|
"OffsetTargetDistance": {
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|
"FixedValue": {
|
|
"Value": 0.8
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|
}
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|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
|
"Value": 0.195
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|
}
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|
},
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.223
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|
}
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|
}
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|
},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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|
"IgnoreRadius": true,
|
|
"OffsetTargetDistance": {
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|
"FixedValue": {
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"Value": 0
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|
}
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|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
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"Value": 0.626
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|
}
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|
},
|
|
"NormalizedTimeEnd": {
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|
"FixedValue": {
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"Value": 0.722
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|
}
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|
}
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|
}
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|
]
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}
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],
|
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.MoveToTargetPosition",
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|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
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|
},
|
|
"IgnoreRadius": true,
|
|
"OffsetTargetDistance": {
|
|
"FixedValue": {
|
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"Value": 6.2
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}
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|
}
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|
},
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|
{
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|
"$type": "RPG.GameCore.MoveToTargetList",
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|
"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
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|
},
|
|
"AnimStateName": "Skill01",
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|
"NormalizedTimeEnd": {
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|
"FixedValue": {
|
|
"Value": 1
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|
}
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|
},
|
|
"NormalizedTimeWait": {
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|
"FixedValue": {
|
|
"Value": 0.8
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|
}
|
|
},
|
|
"MovingRangeList": [
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|
{
|
|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"IgnoreRadius": true,
|
|
"OffsetTargetDistance": {
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|
"FixedValue": {
|
|
"Value": 6.4
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|
}
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|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
|
"Value": 0.209
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}
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|
},
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|
"NormalizedTimeEnd": {
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|
"FixedValue": {
|
|
"Value": 0.276
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|
}
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|
}
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|
},
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|
{
|
|
"TargetType": {
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|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "TeamFormation"
|
|
},
|
|
"IgnoreRadius": true,
|
|
"OffsetTargetDistance": {
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|
"FixedValue": {
|
|
"Value": 0
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|
}
|
|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
|
"Value": 0.66
|
|
}
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|
},
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|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.732
|
|
}
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|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAnimState",
|
|
"AnimLogicState": "Idle",
|
|
"NormalizedTransitionDuration": {
|
|
"FixedValue": {
|
|
"Value": 0.25
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Monster_W1_Soldier03_00_Skill01_Phase02",
|
|
"TargetInfo": {
|
|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AnimStateName": "Skill01",
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.15
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SkillExecutionStart"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AnimStateName": "Skill01",
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.222
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.DamageByAttackProperty",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"AttackProperty": {
|
|
"$type": "RPG.GameCore.AttackData",
|
|
"DamageType": {
|
|
"DamageType": "Physical"
|
|
},
|
|
"DamagePercentage": {
|
|
"IsDynamic": true,
|
|
"PostfixExpr": {
|
|
"OpCodes": "AQAR",
|
|
"FixedValues": [],
|
|
"DynamicHashes": [
|
|
-1126825319
|
|
]
|
|
}
|
|
},
|
|
"SPHitRatio": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"HitAnimation": "Hit",
|
|
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier03_00/Eff_W1_Soldier03_00_Skill01_Hit.prefab",
|
|
"HitEffectHeight": 1.183,
|
|
"HitTimeSlowType": "Puncture"
|
|
},
|
|
"TriggerHitSound": true,
|
|
"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldierleader",
|
|
"DisplayData": {
|
|
"UIMessageHeight": 1,
|
|
"DitherRangeX": 0.02,
|
|
"DitherRangeY": 0.02
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.DamagePerformFinish"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SkillPerformFinish"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Monster_W1_Soldier03_00_Skill06_Phase01",
|
|
"TargetInfo": {
|
|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAbility",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AbilityName": {
|
|
"Value": "Monster_W1_Soldier03_00_Skill06_Phase02"
|
|
},
|
|
"IsSkillPerform": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAbility",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AbilityName": {
|
|
"Value": "Monster_W1_Soldier03_00_Skill06_Camera"
|
|
},
|
|
"IsSkillPerform": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 0.75
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.LookAt",
|
|
"TargetType": "AbilityTargetEntity"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByDistance",
|
|
"From": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"To": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"CompareType": "Greater",
|
|
"CompareValue": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.MoveToTargetList",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AnimStateName": "Skill06",
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"NormalizedTransitionDuration": {
|
|
"FixedValue": {
|
|
"Value": 0.15
|
|
}
|
|
},
|
|
"MovingRangeList": [
|
|
{
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"OffsetTargetDistance": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
|
"Value": 0.167
|
|
}
|
|
},
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.21
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "TeamFormation"
|
|
},
|
|
"IgnoreRadius": true,
|
|
"OffsetTargetDistance": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"NormalizedTimeStart": {
|
|
"FixedValue": {
|
|
"Value": 0.812
|
|
}
|
|
},
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.9
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerAnimState",
|
|
"AnimLogicState": "Idle",
|
|
"NormalizedTimeWait": {
|
|
"FixedValue": {
|
|
"Value": 0.2
|
|
}
|
|
},
|
|
"NormalizedTransitionDuration": {
|
|
"FixedValue": {
|
|
"Value": 0.1
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Monster_W1_Soldier03_00_Skill06_Phase02",
|
|
"TargetInfo": {
|
|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.CharacterChangePhase",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"PhaseName": "Phase1",
|
|
"PhaseAnimConfig": {
|
|
"StandBy": "StandBy",
|
|
"Hit": "Hit",
|
|
"Die": "Die"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AnimStateName": "Skill06",
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.13
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SkillExecutionStart"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"AnimStateName": "Skill06",
|
|
"NormalizedTimeEnd": {
|
|
"FixedValue": {
|
|
"Value": 0.247
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.DamageByAttackProperty",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
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{
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]
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}
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}
|
|
} |